Player Matchup

Cthulhu
Cthulhu
Auziio
Cthulhu
Level 105
God Stats
5W - 2L
1,721 SR
Queue Stats
131W - 107L
1,638 Elo+
Party 1
The Morrigan
The Morrigan
BABY Yoshii x
The Morrigan
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 89L
1,666 Elo+
Party 1
Neith
Neith
Living
Neith
Level 160
God Stats
4W - 1L
1,726 SR
Queue Stats
179W - 170L
1,592 Elo+
Solo
Fenrir
Fenrir
Micheangelo
Fenrir
Level 64
God Stats
1W - 1L
1,336 SR
Queue Stats
51W - 48L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
zoltañ
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,605 Elo+

VS

Team Averages
Level 128
1,558 SR
1,659 Elo+
Chiron
Chiron
BrokenRulez
Chiron
Level 155
God Stats
5W - 2L
1,799 SR
Queue Stats
177W - 195L
1,560 Elo+
Solo
Serqet
Serqet
DarkMornan
Serqet
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 69L
1,707 Elo+
Solo
Sylvanus
Sylvanus
Flufffymufffins
Sylvanus
Level 147
God Stats
3W - 3L
1,545 SR
Queue Stats
65W - 58L
1,664 Elo+
Solo
Da Ji
Da Ji
KoliPvP
Da Ji
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 136L
1,794 Elo+
Solo
Hercules
Hercules
Trap1945
Hercules
Level 62
God Stats
7W - 7L
1,446 SR
Queue Stats
629W - 672L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Auziio
Cthulhu
20
3 / 2 / 21
11,973
748
25,261
24,224
33,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
BABY Yoshii x
The Morrigan
19
3 / 3 / 17
11,211
701
16,418
9,573
4,954
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Living
Neith
20
10 / 5 / 14
12,463
779
27,026
20,342
9,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
10 / 6 / 10
12,151
759
14,572
20,623
9,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
zoltañ
Baron Samedi
18
3 / 4 / 18
11,088
693
19,269
16,127
18,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
4 / 4 / 10
10,797
675
15,174
16,953
8,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
DarkMornan
Serqet
18
4 / 5 / 11
11,450
716
9,728
18,281
8,871
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
2 / 5 / 10
10,691
668
11,618
25,711
28,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
KoliPvP
Da Ji
16
7 / 10 / 9
10,649
666
15,325
19,362
8,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Trap1945
Hercules
19
3 / 5 / 13
10,546
659
13,060
32,964
29,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
73
29
Kills
20
20
Deaths
29
80
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Auziio
Cthulhu
3
2
21
6.75
W
The Morrigan
BABY Yoshii x
The Morrigan
3
3
17
3.83
L
Chiron
4
4
10
2.25
L
Serqet
DarkMornan
Serqet
4
5
11
1.9
L
Sylvanus
2
5
10
1.4
L
Da Ji
KoliPvP
Da Ji
7
10
9
1.15
W
Neith
Living
Neith
10
5
14
3.4
W
Fenrir
10
6
10
2.5
L
Hercules
Trap1945
Hercules
3
5
13
1.9
W
Baron Samedi
zoltañ
Baron Samedi
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,546
Damage
64,905
90,889
Taken
113,271
76,359
Mitigated
83,633
38,780
Healing
52,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Auziio
Cthulhu
25,261
1,084
4,640
4,837
24,224
33,890
605
3,070
20,488
44,474
0
W
The Morrigan
BABY Yoshii x
The Morrigan
16,418
1,317
2,624
553
9,573
4,954
1,345
1,562
7,671
40,985
2,119
L
Chiron
15,174
4,836
5,124
2,977
16,953
8,514
700
11,424
5,277
0
48,985
L
Serqet
DarkMornan
Serqet
9,728
619
794
988
18,281
8,871
465
9,109
9,047
0
14,761
L
Sylvanus
11,618
2,903
16,720
9,073
25,711
28,242
129
13,470
11,966
21,305
0
L
Da Ji
KoliPvP
Da Ji
15,325
3,803
792
459
19,362
8,885
468
8,099
11,088
0
20,701
W
Neith
Living
Neith
27,026
14,611
2,377
8,157
20,342
9,456
3,141
2,517
17,507
0
47,623
W
Fenrir
14,572
2,909
1,916
2,848
20,623
9,989
632
2,093
18,026
0
17,786
L
Hercules
Trap1945
Hercules
13,060
4,070
1,179
14,223
32,964
29,121
182
15,596
16,546
0
25,410
W
Baron Samedi
zoltañ
Baron Samedi
19,269
2,690
7,183
3,645
16,127
18,070
1,329
2,376
13,589
31,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
54,133
176
Minions Killed
141
0
Camps Cleared
0
1,396,980
Distance Traveled
1,291,383
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,973
748
50
3
0
306,197
3
W
The Morrigan
11,211
701
50
3
0
248,446
0
L
Chiron
10,797
675
75
5
0
275,752
0
L
Serqet
11,450
716
12
1
0
310,029
0
L
Sylvanus
10,691
668
24
2
0
234,099
0
L
Da Ji
10,649
666
10
1
0
210,288
0
W
Neith
12,463
779
41
3
0
282,407
0
W
Fenrir
12,151
759
14
1
0
286,026
1
L
Hercules
10,546
659
20
1
0
261,215
3
W
Baron Samedi
11,088
693
21
1
0
273,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role