Player Matchup

Neith
Neith
Kconor_20
Neith
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
20W - 23L
1,419 Elo+
Solo
Persephone
Persephone
RoNyyYkZ
Persephone
Level 28
God Stats
33W - 42L
1,648 SR
Queue Stats
377W - 385L
1,463 Elo+
Solo
Merlin
Merlin
Shizkaberry
Merlin
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
184W - 178L
1,207 Elo+
Solo
Sol
Sol
omgo9386
Sol
Level 25
God Stats
116W - 110L
1,240 SR
Queue Stats
220W - 237L
1,388 Elo+
Solo
Bellona
Bellona
whiz-kush
Bellona
Level 26
God Stats
14W - 10L
1,491 SR
Queue Stats
327W - 345L
1,402 Elo+
Solo
Team Averages
Level 27
1,513 SR
1,376 Elo+

VS

Team Averages
Level 37
1,655 SR
1,496 Elo+
Nu Wa
Nu Wa
ExoKillazz
Nu Wa
Level 16
God Stats
11W - 6L
1,627 SR
Queue Stats
28W - 18L
1,513 Elo+
Party 1
Fenrir
Fenrir
MangoF3tt
Fenrir
Level 6
God Stats
11W - 7L
1,616 SR
Queue Stats
18W - 12L
1,450 Elo+
Party 1
Raijin
Raijin
MilkShakezzzz
Raijin
Level 66
God Stats
3W - 0L
1,744 SR
Queue Stats
67W - 56L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
atlasflames88
Jormungandr
Level 29
God Stats
12W - 4L
1,651 SR
Queue Stats
28W - 16L
1,469 Elo+
Solo
Chaac
Chaac
hiwarboy1
Chaac
Level 68
God Stats
13W - 9L
1,634 SR
Queue Stats
75W - 67L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kconor_20
Neith
17
0 / 6 / 6
10,859
905
12,649
18,377
6,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Persephone
RoNyyYkZ
Persephone
17
3 / 10 / 4
11,505
959
11,988
19,870
6,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
0 / 9 / 6
10,632
886
12,444
14,935
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 9 / 6
12,086
1,007
13,074
22,998
7,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
whiz-kush
Bellona
17
3 / 12 / 3
11,635
970
11,897
25,334
13,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 1 / 26
12,654
1,055
22,243
9,059
3,283
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
MangoF3tt
Fenrir
20
16 / 5 / 15
14,130
1,178
16,261
14,409
11,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 1 / 16
13,206
1,101
18,698
10,607
4,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
atlasflames88
Jormungandr
20
4 / 1 / 31
13,386
1,116
17,330
14,105
7,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chaac
hiwarboy1
Chaac
20
10 / 0 / 22
13,423
1,119
21,657
20,905
16,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
156
8
Kills
46
46
Deaths
8
25
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
26
18
L
Neith
Kconor_20
Neith
0
6
6
0.5
W
Fenrir
MangoF3tt
Fenrir
16
5
15
4.7
W
11
1
16
19
L
Persephone
RoNyyYkZ
Persephone
3
10
4
0.5
L
Merlin
0
9
6
0.33
W
Jormungandr
atlasflames88
Jormungandr
4
1
31
19.5
W
Chaac
hiwarboy1
Chaac
10
0
22
21
L
2
9
6
0.56
L
Bellona
whiz-kush
Bellona
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,052
Damage
96,189
101,514
Taken
69,085
39,343
Mitigated
43,074
11,853
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
22,243
6,503
0
0
9,059
3,283
0
4,651
4,408
38,985
0
L
Neith
Kconor_20
Neith
12,649
5,884
0
2,040
18,377
6,225
0
9,787
8,315
0
38,177
W
Fenrir
MangoF3tt
Fenrir
16,261
4,287
0
1,371
14,409
11,059
0
7,492
6,820
0
24,229
W
18,698
807
0
1,725
10,607
4,082
0
5,902
4,705
41,185
0
L
Persephone
RoNyyYkZ
Persephone
11,988
1,780
0
164
19,870
6,740
0
9,853
9,767
30,638
0
L
Merlin
12,444
1,327
0
0
14,935
5,442
0
7,384
7,351
38,333
0
W
Jormungandr
atlasflames88
Jormungandr
17,330
3,142
0
498
14,105
7,785
0
10,745
3,360
31,216
0
W
Chaac
hiwarboy1
Chaac
21,657
4,083
0
9,339
20,905
16,865
0
8,716
12,189
0
43,966
L
13,074
6,082
0
5,951
22,998
7,395
0
15,580
7,268
45,920
0
L
Bellona
whiz-kush
Bellona
11,897
3,140
1,533
2,165
25,334
13,541
0
15,667
9,292
0
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
66,799
244
Minions Killed
196
4
Camps Cleared
5
973,529
Distance Traveled
1,130,323
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,654
1,055
28
2
1
224,449
0
L
Neith
10,859
905
40
3
0
189,944
0
W
Fenrir
14,130
1,178
14
1
1
216,797
0
W
Raijin
13,206
1,101
65
5
2
230,091
0
L
Persephone
11,505
959
41
3
2
223,513
0
L
Merlin
10,632
886
40
3
1
205,580
1
W
Jormungandr
13,386
1,116
35
3
0
228,114
0
W
Chaac
13,423
1,119
54
5
1
230,872
0
L
Sol
12,086
1,007
80
7
0
162,084
1
L
Bellona
11,635
970
43
4
1
192,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role