Player Matchup

Apollo
Apollo
Jackpot
Apollo
Level 124
God Stats
20W - 14L
1,635 SR
Queue Stats
43W - 36L
1,564 Elo+
Solo
Sol
Sol
MightyMoe22
Sol
Level 147
God Stats
1W - 0L
1,543 SR
Queue Stats
34W - 22L
1,629 Elo+
Solo
Arachne
Arachne
Sïnz
Arachne
Level 107
God Stats
1W - 0L
1,876 SR
Queue Stats
122W - 110L
1,547 Elo+
Party 1
Thoth
Thoth
VidimusVicimus
Thoth
Level 154
God Stats
9W - 7L
1,657 SR
Queue Stats
292W - 230L
1,622 Elo+
Party 1
Horus
Horus
s0lidtank3d
Horus
Level 116
God Stats
2W - 3L
1,200 SR
Queue Stats
314W - 341L
1,479 Elo+
Solo
Team Averages
Level 130
1,582 SR
1,568 Elo+

VS

Team Averages
Level 133
1,567 SR
1,562 Elo+
Neith
Neith
Artiflek
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Comeblaster3000
Mulan
Level 124
God Stats
0W - 1L
1,779 SR
Queue Stats
128W - 116L
1,624 Elo+
Solo
Cabrakan
Cabrakan
ShadowSpin
Cabrakan
Level 155
God Stats
4W - 4L
1,516 SR
Queue Stats
118W - 107L
1,614 Elo+
Solo
Nemesis
Nemesis
Trican
Nemesis
Level 109
God Stats
41W - 27L
1,600 SR
Queue Stats
315W - 263L
1,569 Elo+
Solo
Merlin
Merlin
fatalwolf
Merlin
Level 123
God Stats
24W - 33L
1,442 SR
Queue Stats
250W - 224L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jackpot
Apollo
17
1 / 2 / 1
10,796
635
7,601
9,253
3,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 3
10,605
624
8,718
11,201
2,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Sïnz
Arachne
15
6 / 2 / 3
10,745
632
7,725
13,458
4,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 5
9,826
578
9,104
7,961
2,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 4
7,990
470
3,344
11,859
6,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artiflek
Neith
7
1 / 2 / 0
6,113
360
2,830
3,547
972
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 2 / 2
9,020
531
10,202
14,545
9,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
ShadowSpin
Cabrakan
14
1 / 3 / 7
8,870
522
7,530
10,047
6,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Trican
Nemesis
14
5 / 3 / 4
9,275
546
7,320
12,632
3,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
fatalwolf
Merlin
14
3 / 5 / 5
8,684
511
6,424
10,218
3,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
15
Kills
14
14
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Artiflek
Neith
1
2
0
0.5
L
4
2
2
2.5
W
Apollo
Jackpot
Apollo
1
2
1
0.75
W
4
5
3
1.1
L
Cabrakan
ShadowSpin
Cabrakan
1
3
7
1.5
W
Arachne
Sïnz
Arachne
6
2
3
3.75
L
Nemesis
Trican
Nemesis
5
3
4
2.33
W
3
4
5
1.38
L
Merlin
fatalwolf
Merlin
3
5
5
1.1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,492
Damage
34,306
53,732
Taken
50,989
19,757
Mitigated
23,553
22,932
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Artiflek
Neith
2,830
1,925
0
1,300
3,547
972
0
1,350
2,100
0
18,784
L
10,202
755
0
8,565
14,545
9,349
248
817
13,653
0
50,926
W
Apollo
Jackpot
Apollo
7,601
5,268
0
2,322
9,253
3,616
1,466
337
8,441
0
70,344
W
8,718
4,340
0
5,245
11,201
2,752
3,060
4,086
7,115
70,234
0
L
Cabrakan
ShadowSpin
Cabrakan
7,530
1,477
0
910
10,047
6,346
0
5,235
4,666
32,195
0
W
Arachne
Sïnz
Arachne
7,725
4,972
0
6,822
13,458
4,492
829
2,611
10,770
0
64,497
L
Nemesis
Trican
Nemesis
7,320
2,654
0
2,821
12,632
3,871
407
4,663
7,868
0
49,180
W
9,104
283
0
1,755
7,961
2,569
0
3,211
4,725
55,412
0
L
Merlin
fatalwolf
Merlin
6,424
345
0
1,490
10,218
3,015
208
6,597
3,571
50,359
0
W
3,344
1,648
2,208
4,580
11,859
6,328
82
3,709
8,048
0
18,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,962
Gold Earned
41,962
485
Minions Killed
384
0
Camps Cleared
0
1,648,977
Distance Traveled
1,378,348
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,113
360
33
2
0
106,453
2
L
Mulan
9,020
531
98
6
0
300,681
5
W
Apollo
10,796
635
160
9
0
343,259
6
W
Sol
10,605
624
123
7
0
297,580
7
L
Cabrakan
8,870
522
49
3
0
300,872
6
W
Arachne
10,745
632
92
5
0
354,326
5
L
Nemesis
9,275
546
102
6
0
369,807
4
W
Thoth
9,826
578
81
5
0
311,331
6
L
Merlin
8,684
511
102
6
0
300,535
7
W
Horus
7,990
470
29
2
0
342,481
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role