Player Matchup

Cthulhu
Cthulhu
DFL-Smiile
Cthulhu
Level 11
God Stats
2W - 5L
1,346 SR
Queue Stats
5W - 9L
1,092 Elo+
Party 1
Fenrir
Fenrir
Sandford07
Fenrir
Level 13
God Stats
2W - 4L
1,320 SR
Queue Stats
5W - 8L
1,116 Elo+
Party 1
Ra
Ra
biotic_bolt7
Ra
Level 17
God Stats
6W - 13L
1,344 SR
Queue Stats
10W - 14L
1,348 Elo+
Solo
Team Averages
Level 14
1,337 SR
1,185 Elo+

VS

Team Averages
Level 16
1,419 SR
994 Elo+
Khepri
Khepri
IvanFM60
Khepri
Level 26
God Stats
29W - 39L
1,395 SR
Queue Stats
48W - 80L
1,091 Elo+
Party 2
Bastet
Bastet
XfranJT
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
934 Elo+
Party 2
Anubis
Anubis
migueleitor75
Anubis
Level 16
God Stats
6W - 8L
1,361 SR
Queue Stats
12W - 33L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DFL-Smiile
Cthulhu
16
4 / 7 / 8
13,007
591
24,195
28,923
24,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Sandford07
Fenrir
13
6 / 5 / 4
14,042
638
7,321
19,409
12,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 9 / 9
12,962
589
16,085
15,386
10,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IvanFM60
Khepri
18
4 / 2 / 14
15,180
690
10,498
24,017
28,515
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
XfranJT
Bastet
16
6 / 7 / 8
13,794
627
11,500
16,371
11,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 3 / 9
14,918
678
27,136
20,246
12,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
12
Kills
20
21
Deaths
12
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DFL-Smiile
Cthulhu
4
7
8
1.14
W
Khepri
IvanFM60
Khepri
4
2
14
5.5
L
Fenrir
Sandford07
Fenrir
6
5
4
1.6
W
Bastet
XfranJT
Bastet
6
7
8
1.43
L
2
9
9
0.72
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
49,134
63,718
Taken
60,634
47,465
Mitigated
53,187
12,137
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DFL-Smiile
Cthulhu
24,195
3,637
1,081
5,529
28,923
24,633
0
16,224
12,699
66,615
0
W
Khepri
IvanFM60
Khepri
10,498
972
1,553
2,533
24,017
28,515
668
15,649
8,368
49,618
0
L
Fenrir
Sandford07
Fenrir
7,321
2,171
0
1,325
19,409
12,618
793
11,578
7,831
0
14,149
W
Bastet
XfranJT
Bastet
11,500
5,603
0
384
16,371
11,867
725
10,172
6,199
0
27,044
L
16,085
1,672
2,994
1,208
15,386
10,214
320
9,832
5,554
68,420
0
W
27,136
1,789
0
8,693
20,246
12,805
1,849
14,469
5,777
89,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
43,892
198
Minions Killed
161
0
Camps Cleared
0
941,780
Distance Traveled
1,183,863
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,007
591
64
3
0
308,589
6
W
Khepri
15,180
690
42
2
0
427,976
2
L
Fenrir
14,042
638
23
1
0
314,741
3
W
Bastet
13,794
627
22
1
0
366,150
0
L
Ra
12,962
589
111
5
0
318,450
4
W
Anubis
14,918
678
97
4
0
389,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role