Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Disastericks
Cthulhu
Level 84
God Stats
18W - 18L
1,642 SR
Queue Stats
141W - 162L
1,444 Elo+
Party 2
Anhur
Anhur
E3Easy
Anhur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,376 Elo+
Party 2
Achilles
Achilles
Rezerections
Achilles
Level 137
God Stats
20W - 15L
1,587 SR
Queue Stats
241W - 233L
1,455 Elo+
Party 2
Thanatos
Thanatos
Yorucario
Thanatos
Level 51
God Stats
8W - 23L
1,292 SR
Queue Stats
148W - 236L
1,213 Elo+
Solo
Team Averages
Level 89
1,504 SR
1,398 Elo+

VS

Team Averages
Level 80
1,647 SR
1,461 Elo+
Nemesis
Nemesis
Dragrn
Nemesis
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 175L
1,358 Elo+
Solo
Chronos
Chronos
RedneckJesvs
Chronos
Level 95
God Stats
1W - 1L
1,747 SR
Queue Stats
132W - 113L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ValiantGoat
Ah Muzen Cab
Level 104
God Stats
16W - 9L
1,933 SR
Queue Stats
123W - 103L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
WarmBuns
Cthulhu
Level 81
God Stats
1W - 0L
1,336 SR
Queue Stats
18W - 16L
1,492 Elo+
Party 1
Hercules
Hercules
bootypopperz
Hercules
Level 66
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 7L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
3
1 / 3 / 1
3,023
605
1,228
3,375
1,132
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Disastericks
Cthulhu
4
0 / 0 / 2
2,936
587
924
2,106
706
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
E3Easy
Anhur
3
1 / 0 / 1
2,854
571
1,396
1,462
318
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Rezerections
Achilles
4
0 / 1 / 2
2,855
571
1,275
2,517
869
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Yorucario
Thanatos
1
0 / 0 / 0
2,403
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragrn
Nemesis
4
0 / 0 / 1
3,125
625
309
1,805
408
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
RedneckJesvs
Chronos
5
2 / 1 / 0
3,569
714
2,828
1,884
450
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
ValiantGoat
Ah Muzen Cab
4
1 / 1 / 0
3,115
623
1,495
1,867
375
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
WarmBuns
Cthulhu
4
0 / 0 / 1
3,148
630
1,005
2,507
625
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
bootypopperz
Hercules
6
1 / 0 / 0
3,561
712
1,034
1,330
476
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
2
Kills
4
4
Deaths
2
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Cthulhu
Disastericks
Cthulhu
0
0
2
1
W
Nemesis
Dragrn
Nemesis
0
0
1
0.5
L
Anhur
E3Easy
Anhur
1
0
1
1.5
W
Chronos
RedneckJesvs
Chronos
2
1
0
2
L
Achilles
Rezerections
Achilles
0
1
2
1
W
Ah Muzen Cab
ValiantGoat
Ah Muzen Cab
1
1
0
1
W
Cthulhu
WarmBuns
Cthulhu
0
0
1
0.5
L
Thanatos
Yorucario
Thanatos
0
0
0
0
W
Hercules
bootypopperz
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,823
Damage
6,671
9,460
Taken
9,393
3,025
Mitigated
2,334
2,703
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,228
248
0
730
3,375
1,132
0
1,712
1,613
4,458
0
L
Cthulhu
Disastericks
Cthulhu
924
150
0
500
2,106
706
0
1,037
1,069
4,223
0
W
Nemesis
Dragrn
Nemesis
309
34
0
194
1,805
408
0
57
1,723
0
6,913
L
Anhur
E3Easy
Anhur
1,396
1,062
0
500
1,462
318
0
597
865
0
4,633
W
Chronos
RedneckJesvs
Chronos
2,828
1,074
99
273
1,884
450
597
678
1,181
12,304
0
L
Achilles
Rezerections
Achilles
1,275
413
0
973
2,517
869
0
487
1,905
0
4,863
W
Ah Muzen Cab
ValiantGoat
Ah Muzen Cab
1,495
674
186
1,004
1,867
375
192
635
1,207
0
7,529
W
Cthulhu
WarmBuns
Cthulhu
1,005
87
111
698
2,507
625
0
782
1,700
7,496
0
L
Thanatos
Yorucario
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
bootypopperz
Hercules
1,034
196
0
766
1,330
476
0
0
1,255
0
8,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,071
Gold Earned
16,518
32
Minions Killed
97
0
Camps Cleared
0
356,789
Distance Traveled
441,339
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,023
605
8
2
0
88,162
0
L
Cthulhu
2,936
587
10
2
0
87,534
0
W
Nemesis
3,125
625
16
3
0
85,956
1
L
Anhur
2,854
571
5
1
0
88,857
0
W
Chronos
3,569
714
20
4
0
89,185
0
L
Achilles
2,855
571
9
2
0
92,236
2
W
Ah Muzen Cab
3,115
623
13
3
0
85,959
2
W
Cthulhu
3,148
630
23
5
0
95,276
1
L
Thanatos
2,403
481
0
0
0
0
0
W
Hercules
3,561
712
25
5
0
84,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role