Player Matchup

Fenrir
Fenrir
Cursetyl
Fenrir
Level 7
God Stats
6W - 3L
1,658 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Janus
Janus
Kibanator
Janus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 46L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Storytellarh
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,501 Elo+
Party 2
Team Averages
Level 24
1,553 SR
1,509 Elo+

VS

Team Averages
Level 47
1,480 SR
1,320 Elo+
Chang'e
Chang'e
CrayakConiwa
Chang'e
Level 89
God Stats
2W - 2L
1,731 SR
Queue Stats
5W - 10L
1,462 Elo+
Solo
Nike
Nike
MercyAkuma
Nike
Level 29
God Stats
2W - 2L
1,467 SR
Queue Stats
13W - 17L
1,250 Elo+
Party 1
Anubis
Anubis
Rangerup174
Anubis
Level 24
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cursetyl
Fenrir
18
9 / 3 / 11
15,413
642
18,498
17,279
18,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Kibanator
Janus
20
12 / 0 / 10
16,283
678
35,869
12,420
4,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Storytellarh
Cthulhu
18
1 / 5 / 19
15,404
642
11,653
20,258
25,210
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrayakConiwa
Chang'e
16
4 / 9 / 2
14,014
584
13,059
24,160
14,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 3
13,932
581
13,501
27,338
14,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
16
0 / 7 / 6
12,853
536
8,462
21,137
17,748
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
22
Kills
8
8
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CrayakConiwa
Chang'e
4
9
2
0.56
W
Fenrir
Cursetyl
Fenrir
9
3
11
4.83
W
Janus
Kibanator
Janus
12
0
10
17
L
4
6
3
0.92
L
Anubis
0
7
6
0.43
W
Cthulhu
Storytellarh
Cthulhu
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,020
Damage
35,022
49,957
Taken
72,635
48,809
Mitigated
46,722
8,729
Healing
28,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CrayakConiwa
Chang'e
13,059
939
4,607
7,762
24,160
14,378
0
17,939
5,894
53,986
0
W
Fenrir
Cursetyl
Fenrir
18,498
4,999
0
1,533
17,279
18,661
519
8,616
8,613
234
32,783
W
Janus
Kibanator
Janus
35,869
1,712
192
2,622
12,420
4,938
1,124
3,778
8,642
137,074
0
L
13,501
1,010
1,235
9,419
27,338
14,596
0
16,055
10,749
0
74,445
L
Anubis
8,462
754
939
4,309
21,137
17,748
0
13,321
7,691
59,229
0
W
Cthulhu
Storytellarh
Cthulhu
11,653
428
2,794
1,588
20,258
25,210
475
9,025
11,118
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
40,799
245
Minions Killed
233
0
Camps Cleared
0
1,289,844
Distance Traveled
1,075,075
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,014
584
61
3
0
402,944
1
W
Fenrir
15,413
642
22
1
0
447,357
0
W
Janus
16,283
678
164
7
0
423,036
1
L
Nike
13,932
581
102
4
0
353,779
4
L
Anubis
12,853
536
70
3
0
318,352
4
W
Cthulhu
15,404
642
59
2
0
419,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role