Player Matchup

Set
Set
BJBDK4LIFE
Set
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 117L
1,362 Elo+
Party 4
Bellona
Bellona
Jharrad
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,344 Elo+
Solo
Anubis
Anubis
M1racu10usMrJ
Anubis
Level 6
God Stats
44W - 34L
1,550 SR
Queue Stats
72W - 82L
1,191 Elo+
Party 2
Ares
Ares
RhinolongRod_420
Ares
Level 6
God Stats
0W - 6L
1,341 SR
Queue Stats
52W - 69L
1,151 Elo+
Party 2
Anhur
Anhur
Swiper2Nemo
Anhur
Level 21
God Stats
0W - 2L
1,266 SR
Queue Stats
95W - 106L
1,298 Elo+
Party 4
Team Averages
Level 9
1,431 SR
1,269 Elo+

VS

Team Averages
Level 17
1,452 SR
1,385 Elo+
Athena
Athena
Kate1yn
Athena
Level 20
God Stats
26W - 23L
1,512 SR
Queue Stats
207W - 268L
1,366 Elo+
Party 1
He Bo
He Bo
VanduL
He Bo
Level 28
God Stats
1W - 6L
1,160 SR
Queue Stats
27W - 31L
1,303 Elo+
Party 1
Cerberus
Cerberus
Vicious_Blasian
Cerberus
Level 9
God Stats
3W - 5L
1,280 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
wompsyco
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Neith
Neith
xxchaymanxx
Neith
Level 18
God Stats
2W - 0L
1,806 SR
Queue Stats
6W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 6
12,254
1,021
13,634
15,977
6,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Jharrad
Bellona
18
5 / 6 / 9
13,339
1,112
22,891
24,992
16,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 12 / 8
12,208
1,017
16,364
19,565
15,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 16 / 6
11,428
952
12,020
30,530
20,542
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 9 / 11
11,372
948
3,708
15,812
5,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kate1yn
Athena
19
11 / 1 / 26
13,503
1,125
13,701
14,534
17,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
VanduL
He Bo
20
17 / 4 / 20
14,285
1,190
27,421
14,123
4,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
8 / 3 / 28
14,122
1,177
14,277
16,555
13,088
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
wompsyco
Baron Samedi
19
2 / 6 / 27
11,753
979
7,679
12,039
10,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 2 / 28
14,212
1,184
33,800
15,705
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
179
16
Kills
50
50
Deaths
16
40
Assists
129
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
Bellona
Jharrad
Bellona
5
6
9
1.58
W
Athena
Kate1yn
Athena
11
1
26
24
L
3
12
8
0.58
L
2
16
6
0.31
L
1
9
11
0.72
W
He Bo
VanduL
He Bo
17
4
20
6.75
W
Cerberus
8
3
28
7.33
W
Baron Samedi
wompsyco
Baron Samedi
2
6
27
2.58
W
12
2
28
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,617
Damage
96,878
106,876
Taken
72,956
65,406
Mitigated
52,746
5,165
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,634
6,476
0
1,441
15,977
6,978
0
8,582
7,245
0
27,155
L
Bellona
Jharrad
Bellona
22,891
7,726
0
732
24,992
16,227
0
14,390
10,402
0
36,649
W
Athena
Kate1yn
Athena
13,701
2,185
1,884
1,588
14,534
17,973
0
7,036
7,498
24,143
0
L
16,364
2,557
0
2,798
19,565
15,825
0
12,282
7,208
38,205
0
L
12,020
1,623
0
194
30,530
20,542
0
18,808
11,549
34,473
0
L
3,708
2,999
0
0
15,812
5,834
0
8,393
7,394
0
11,284
W
He Bo
VanduL
He Bo
27,421
1,790
0
3,189
14,123
4,728
0
4,416
9,707
45,490
0
W
Cerberus
14,277
1,552
0
1,891
16,555
13,088
0
10,689
5,866
30,738
0
W
Baron Samedi
wompsyco
Baron Samedi
7,679
2,723
1,737
2,081
12,039
10,913
0
1,777
10,262
13,493
0
W
33,800
19,215
0
3,909
15,705
6,044
0
4,466
11,239
0
54,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,601
Gold Earned
67,875
171
Minions Killed
181
3
Camps Cleared
4
994,042
Distance Traveled
984,259
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,254
1,021
25
2
0
203,643
0
L
Bellona
13,339
1,112
30
3
2
259,048
3
W
Athena
13,503
1,125
38
3
1
244,351
0
L
Anubis
12,208
1,017
70
6
0
163,955
0
L
Ares
11,428
952
28
2
1
198,475
3
L
Anhur
11,372
948
18
2
0
168,921
0
W
He Bo
14,285
1,190
41
3
0
206,106
0
W
Cerberus
14,122
1,177
39
3
1
188,796
2
W
Baron Samedi
11,753
979
6
1
1
132,936
0
W
Neith
14,212
1,184
57
5
1
212,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role