Player Matchup

King Arthur
King Arthur
DingusBoBingus
King Arthur
Level 15
God Stats
7W - 5L
1,456 SR
Queue Stats
8W - 8L
1,359 Elo+
Solo
Neith
Neith
Jparra
Neith
Level 8
God Stats
2W - 6L
1,148 SR
Queue Stats
2W - 6L
1,039 Elo+
Solo
Nox
Nox
Sabitty
Nox
Level 12
God Stats
5W - 7L
1,294 SR
Queue Stats
24W - 24L
1,262 Elo+
Solo
Fenrir
Fenrir
baal2572
Fenrir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
갸ㅑㅔ샤ㅑㅇㄷ
Agni
Level 14
God Stats
4W - 2L
1,586 SR
Queue Stats
13W - 16L
1,317 Elo+
Solo
Team Averages
Level 12
1,397 SR
1,296 Elo+

VS

Team Averages
Level 11
1,424 SR
1,333 Elo+
Ah Muzen Cab
Ah Muzen Cab
PartTheSeas
Ah Muzen Cab
Level 7
God Stats
2W - 2L
1,169 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Shunkinsho
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,192 Elo+
Solo
Cthulhu
Cthulhu
WarKrafty
Cthulhu
Level 10
God Stats
1W - 3L
1,355 SR
Queue Stats
10W - 15L
1,302 Elo+
Solo
Kukulkan
Kukulkan
kla245
Kukulkan
Level 17
God Stats
45W - 39L
1,598 SR
Queue Stats
62W - 62L
1,464 Elo+
Solo
Serqet
Serqet
wavywitxhh
Serqet
Level 15
God Stats
2W - 8L
1,500 SR
Queue Stats
127W - 153L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DingusBoBingus
King Arthur
20
13 / 2 / 20
15,836
1,131
26,834
21,730
25,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Jparra
Neith
20
5 / 0 / 13
13,890
992
8,830
7,962
3,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
20
6 / 3 / 20
14,395
1,028
13,200
11,369
4,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
baal2572
Fenrir
20
16 / 2 / 16
16,686
1,192
28,059
22,990
12,855
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 8 / 13
13,587
971
17,671
20,897
14,547
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PartTheSeas
Ah Muzen Cab
19
3 / 10 / 7
13,066
933
15,659
21,921
8,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Shunkinsho
Nemesis
19
6 / 12 / 6
14,002
1,000
18,648
28,120
12,162
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
WarKrafty
Cthulhu
20
4 / 6 / 8
14,104
1,007
20,432
20,041
25,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
kla245
Kukulkan
20
2 / 5 / 10
13,277
948
15,271
14,469
11,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
wavywitxhh
Serqet
18
0 / 9 / 6
11,778
841
7,879
19,714
12,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
52
42
Kills
15
15
Deaths
42
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DingusBoBingus
King Arthur
13
2
20
11.5
W
Neith
Jparra
Neith
5
0
13
11.5
L
Ah Muzen Cab
PartTheSeas
Ah Muzen Cab
3
10
7
0.65
W
Nox
6
3
20
5.33
L
Nemesis
Shunkinsho
Nemesis
6
12
6
0.75
L
Cthulhu
WarKrafty
Cthulhu
4
6
8
1.33
W
Fenrir
baal2572
Fenrir
16
2
16
12
L
Kukulkan
kla245
Kukulkan
2
5
10
1.4
L
Serqet
wavywitxhh
Serqet
0
9
6
0.33
W
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,594
Damage
77,889
84,948
Taken
104,265
61,153
Mitigated
70,358
11,285
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DingusBoBingus
King Arthur
26,834
6,717
0
772
21,730
25,640
0
9,149
11,067
296
47,311
W
Neith
Jparra
Neith
8,830
2,708
0
2,142
7,962
3,235
0
4,486
3,401
0
27,290
L
Ah Muzen Cab
PartTheSeas
Ah Muzen Cab
15,659
8,668
0
2,064
21,921
8,128
0
6,198
15,573
0
30,533
W
Nox
13,200
1,349
0
1,250
11,369
4,876
0
6,150
4,770
22,175
0
L
Nemesis
Shunkinsho
Nemesis
18,648
10,591
0
4,283
28,120
12,162
0
9,487
18,358
0
32,891
L
Cthulhu
WarKrafty
Cthulhu
20,432
836
2,608
1,348
20,041
25,820
0
6,822
13,044
63,400
0
W
Fenrir
baal2572
Fenrir
28,059
9,687
0
4,711
22,990
12,855
0
5,450
16,937
0
49,296
L
Kukulkan
kla245
Kukulkan
15,271
1,263
1,605
1,546
14,469
11,998
0
4,561
9,808
47,263
0
L
Serqet
wavywitxhh
Serqet
7,879
1,877
633
1,101
19,714
12,250
0
4,016
15,523
0
16,585
W
17,671
2,323
0
2,410
20,897
14,547
0
9,452
11,195
49,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,394
Gold Earned
66,227
260
Minions Killed
269
7
Camps Cleared
8
1,240,035
Distance Traveled
1,302,364
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,836
1,131
40
3
0
293,465
0
W
Neith
13,890
992
49
4
1
199,443
0
L
Ah Muzen Cab
13,066
933
35
3
1
209,329
0
W
Nox
14,395
1,028
27
2
0
225,156
0
L
Nemesis
14,002
1,000
44
3
4
271,093
0
L
Cthulhu
14,104
1,007
102
7
1
273,929
2
W
Fenrir
16,686
1,192
43
3
6
318,835
1
L
Kukulkan
13,277
948
64
5
0
268,070
0
L
Serqet
11,778
841
24
2
2
279,943
0
W
Agni
13,587
971
101
7
0
203,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role