Player Matchup

Sol
Sol
Big Jiggly J
Sol
Level 101
God Stats
4W - 2L
1,458 SR
Queue Stats
173W - 125L
1,551 Elo+
Party 1
Ra
Ra
Lumpy Luke
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
The Beako Neeko
Cthulhu
Level 31
God Stats
24W - 8L
1,760 SR
Queue Stats
115W - 87L
1,544 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,446 Elo+

VS

Team Averages
Level 46
1,612 SR
1,433 Elo+
Medusa
Medusa
FormingSpade958
Medusa
Level 16
God Stats
20W - 7L
1,632 SR
Queue Stats
50W - 33L
1,353 Elo+
Party 2
Ah Puch
Ah Puch
GAARA112992
Ah Puch
Level 100
God Stats
133W - 111L
1,584 SR
Queue Stats
328W - 275L
1,472 Elo+
Party 2
Bacchus
Bacchus
SoberBoJack999
Bacchus
Level 21
God Stats
10W - 6L
1,620 SR
Queue Stats
86W - 61L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
11,186
746
11,812
11,358
3,639
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 9
9,285
619
3,498
12,083
4,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 0 / 6
11,266
751
11,526
12,021
7,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
8,239
549
4,581
12,005
3,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
GAARA112992
Ah Puch
14
7 / 2 / 0
10,262
684
15,762
11,090
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 6 / 5
8,214
548
4,542
12,703
15,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
7
7
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
0
8
5
0.31
L
Ah Puch
GAARA112992
Ah Puch
7
2
0
3.5
W
0
6
9
0.75
L
0
6
5
0.42
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
24,885
35,462
Taken
35,798
15,896
Mitigated
23,365
12,468
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,812
4,619
0
6,509
11,358
3,639
2,432
6,210
5,148
57,568
0
L
4,581
1,348
0
653
12,005
3,996
282
9,691
2,314
0
18,686
L
Ah Puch
GAARA112992
Ah Puch
15,762
255
0
2,764
11,090
3,515
284
9,199
1,891
60,363
0
W
3,498
321
1,448
2,436
12,083
4,342
572
8,310
3,773
25,533
0
L
4,542
184
405
1,117
12,703
15,854
186
8,533
4,170
10,148
0
W
11,526
201
573
1,502
12,021
7,915
110
5,816
6,205
38,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
26,715
183
Minions Killed
126
0
Camps Cleared
0
795,459
Distance Traveled
707,865
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,186
746
83
6
0
267,518
1
L
Medusa
8,239
549
21
1
0
203,808
1
L
Ah Puch
10,262
684
99
7
0
248,118
3
W
Ra
9,285
619
45
3
0
240,285
1
L
Bacchus
8,214
548
6
0
0
255,939
0
W
Cthulhu
11,266
751
55
4
0
287,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role