Player Matchup

Thor
Thor
BlueReaperPlays
Thor
Level 16
God Stats
2W - 1L
1,360 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BoodaMan0414
Baron Samedi
Level 147
God Stats
9W - 8L
1,628 SR
Queue Stats
115W - 118L
1,373 Elo+
Solo
Bacchus
Bacchus
Octivus
Bacchus
Level 65
God Stats
6W - 2L
1,648 SR
Queue Stats
53W - 43L
1,413 Elo+
Party 1
Scylla
Scylla
RobbobTCC
Scylla
Level 26
God Stats
4W - 1L
1,567 SR
Queue Stats
27W - 22L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XazelPR
Ah Muzen Cab
Level 55
God Stats
5W - 0L
1,920 SR
Queue Stats
43W - 30L
1,478 Elo+
Party 1
Team Averages
Level 62
1,625 SR
1,453 Elo+

VS

Team Averages
Level 74
1,435 SR
1,430 Elo+
Bastet
Bastet
BattleKin
Bastet
Level 98
God Stats
0W - 3L
1,218 SR
Queue Stats
48W - 60L
1,390 Elo+
Party 2
Skadi
Skadi
Bobby187Shmurda
Skadi
Level 57
God Stats
14W - 24L
1,513 SR
Queue Stats
68W - 53L
1,508 Elo+
Solo
King Arthur
King Arthur
F8LW0LF
King Arthur
Level 32
God Stats
1W - 3L
1,736 SR
Queue Stats
16W - 12L
1,463 Elo+
Solo
Sol
Sol
OkisPokis
Sol
Level 119
God Stats
2W - 2L
1,396 SR
Queue Stats
174W - 156L
1,430 Elo+
Solo
Nox
Nox
Suena
Nox
Level 64
God Stats
3W - 8L
1,312 SR
Queue Stats
35W - 44L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
12,375
651
5,151
12,824
5,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BoodaMan0414
Baron Samedi
20
4 / 2 / 14
14,461
761
19,572
13,389
9,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Octivus
Bacchus
19
2 / 3 / 16
14,143
744
8,046
17,146
30,454
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
RobbobTCC
Scylla
20
13 / 0 / 7
16,180
852
28,106
12,016
4,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
XazelPR
Ah Muzen Cab
20
8 / 1 / 12
15,142
797
17,116
15,246
6,751
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BattleKin
Bastet
16
0 / 10 / 4
10,360
545
8,676
16,245
6,639
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 0
13,369
704
14,713
18,441
7,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
F8LW0LF
King Arthur
16
0 / 8 / 4
10,247
539
4,690
20,125
15,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 1 / 5
12,967
682
13,216
14,307
5,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
Suena
Nox
18
1 / 5 / 4
11,231
591
6,741
17,470
6,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
30
Kills
10
10
Deaths
30
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
BattleKin
Bastet
0
10
4
0.2
W
3
4
8
1.75
L
7
6
0
1.17
W
Baron Samedi
BoodaMan0414
Baron Samedi
4
2
14
5.5
L
King Arthur
F8LW0LF
King Arthur
0
8
4
0.25
W
Bacchus
Octivus
Bacchus
2
3
16
3.33
L
2
1
5
4.5
W
Scylla
RobbobTCC
Scylla
13
0
7
16.5
L
Nox
Suena
Nox
1
5
4
0.6
W
Ah Muzen Cab
XazelPR
Ah Muzen Cab
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,991
Damage
48,036
70,621
Taken
86,588
56,678
Mitigated
40,717
21,920
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BattleKin
Bastet
8,676
2,352
0
490
16,245
6,639
0
10,104
6,125
0
23,472
W
5,151
1,820
0
2,101
12,824
5,774
2,468
5,333
7,416
0
24,909
L
14,713
8,556
0
370
18,441
7,236
664
12,054
6,279
0
54,829
W
Baron Samedi
BoodaMan0414
Baron Samedi
19,572
466
3,113
5,605
13,389
9,028
87
2,955
10,399
66,221
0
L
King Arthur
F8LW0LF
King Arthur
4,690
774
1,114
1,120
20,125
15,193
0
11,964
7,958
0
19,088
W
Bacchus
Octivus
Bacchus
8,046
782
0
397
17,146
30,454
867
4,070
12,895
22,577
0
L
13,216
2,538
0
4,196
14,307
5,222
549
7,885
6,306
83,549
0
W
Scylla
RobbobTCC
Scylla
28,106
2,451
421
4,066
12,016
4,671
1,471
4,208
7,783
91,963
0
L
Nox
Suena
Nox
6,741
162
0
0
17,470
6,427
0
13,427
3,948
27,786
0
W
Ah Muzen Cab
XazelPR
Ah Muzen Cab
17,116
10,939
0
6,217
15,246
6,751
2,233
3,999
11,147
0
59,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,301
Gold Earned
58,174
434
Minions Killed
420
7
Camps Cleared
6
1,726,483
Distance Traveled
1,600,876
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,360
545
37
2
4
314,363
2
W
Thor
12,375
651
34
2
0
326,682
0
L
Skadi
13,369
704
105
6
1
280,347
1
W
Baron Samedi
14,461
761
116
6
2
355,836
7
L
King Arthur
10,247
539
27
1
0
307,663
4
W
Bacchus
14,143
744
46
2
0
340,411
0
L
Sol
12,967
682
179
9
1
362,318
2
W
Scylla
16,180
852
156
8
3
324,215
4
L
Nox
11,231
591
72
4
0
336,185
1
W
Ah Muzen Cab
15,142
797
82
4
2
379,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role