Player Matchup

Freya
Freya
DeadShot40CAL
Freya
Level 24
God Stats
18W - 10L
1,464 SR
Queue Stats
20W - 19L
1,033 Elo+
Solo
Izanami
Izanami
Jaleebles
Izanami
Level 29
God Stats
28W - 24L
1,443 SR
Queue Stats
35W - 39L
1,273 Elo+
Party 2
Horus
Horus
MutedRights1795
Horus
Level 103
God Stats
30W - 14L
1,763 SR
Queue Stats
336W - 302L
1,469 Elo+
Party 2
Team Averages
Level 52
1,557 SR
1,258 Elo+

VS

Team Averages
Level 25
1,337 SR
1,165 Elo+
Amaterasu
Amaterasu
TheLoomyGloom
Amaterasu
Level 16
God Stats
2W - 6L
1,358 SR
Queue Stats
16W - 21L
1,102 Elo+
Party 1
Bakasura
Bakasura
TheUntakenName
Bakasura
Level 11
God Stats
0W - 3L
1,136 SR
Queue Stats
47W - 42L
1,190 Elo+
Party 1
Ah Puch
Ah Puch
Zveritch
Ah Puch
Level 47
God Stats
15W - 11L
1,516 SR
Queue Stats
171W - 180L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
9,002
600
5,066
10,420
3,413
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Jaleebles
Izanami
13
3 / 4 / 2
9,623
642
7,165
10,947
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 5
9,821
655
5,394
13,583
8,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TheLoomyGloom
Amaterasu
12
2 / 2 / 8
9,012
601
4,611
8,873
4,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Bakasura
11
3 / 3 / 6
9,081
605
5,373
10,251
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Zveritch
Ah Puch
13
6 / 2 / 4
9,841
656
13,872
7,562
2,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
W
Izanami
Jaleebles
Izanami
3
4
2
1
W
2
3
5
1.5
L
Amaterasu
TheLoomyGloom
Amaterasu
2
2
8
3
L
Bakasura
3
3
6
2
L
Ah Puch
Zveritch
Ah Puch
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
23,856
34,950
Taken
26,686
15,923
Mitigated
10,442
15,311
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,066
1,268
0
2,459
10,420
3,413
0
3,248
7,117
38,825
0
W
Izanami
Jaleebles
Izanami
7,165
4,249
0
1,261
10,947
3,935
2,143
5,704
5,243
0
44,884
W
5,394
2,418
4,843
6,748
13,583
8,575
1,072
5,026
7,773
0
20,997
L
Amaterasu
TheLoomyGloom
Amaterasu
4,611
2,214
0
1,584
8,873
4,492
601
1,070
7,680
0
17,756
L
Bakasura
5,373
3,987
0
1,522
10,251
3,551
1,284
2,518
7,583
0
13,356
L
Ah Puch
Zveritch
Ah Puch
13,872
350
0
556
7,562
2,399
455
1,502
5,960
43,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
27,934
154
Minions Killed
133
0
Camps Cleared
0
711,107
Distance Traveled
759,185
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,002
600
50
3
0
252,232
1
W
Izanami
9,623
642
87
6
0
223,840
0
W
Horus
9,821
655
17
1
0
235,035
6
L
Amaterasu
9,012
601
30
2
0
242,652
0
L
Bakasura
9,081
605
36
2
0
252,575
0
L
Ah Puch
9,841
656
67
4
0
263,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role