Player Matchup

Fenrir
Fenrir
ANGRYFERBS
Fenrir
Level 17
God Stats
2W - 3L
1,232 SR
Queue Stats
41W - 42L
1,389 Elo+
Party 2
Neith
Neith
NC-AriesFox
Neith
Level 100
God Stats
5W - 5L
1,513 SR
Queue Stats
67W - 67L
1,419 Elo+
Party 2
Nemesis
Nemesis
Skyler-The-Snail
Nemesis
Level 23
God Stats
4W - 3L
1,493 SR
Queue Stats
46W - 49L
1,341 Elo+
Party 3
Kukulkan
Kukulkan
TheLordoDarkness
Kukulkan
Level 63
God Stats
2W - 1L
1,293 SR
Queue Stats
68W - 51L
1,335 Elo+
Party 2
Bacchus
Bacchus
UnstableWaves
Bacchus
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 101L
1,429 Elo+
Party 3
Team Averages
Level 50
1,406 SR
1,383 Elo+

VS

Team Averages
Level 55
1,489 SR
1,395 Elo+
Osiris
Osiris
BlondeTigger95
Osiris
Level 119
God Stats
12W - 16L
1,447 SR
Queue Stats
199W - 147L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Ex90Trouble
Baron Samedi
Level 63
God Stats
38W - 29L
1,615 SR
Queue Stats
326W - 292L
1,464 Elo+
Party 4
Ravana
Ravana
LordDylf
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,359 Elo+
Party 4
Hel
Hel
WeaselBALLz
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 89L
1,317 Elo+
Party 1
Rama
Rama
aiunae32
Rama
Level 44
God Stats
1W - 3L
1,384 SR
Queue Stats
124W - 130L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANGRYFERBS
Fenrir
7
0 / 3 / 2
5,189
519
961
5,418
1,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
8 / 1 / 2
5,890
589
7,180
4,575
1,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 0
5,725
573
2,867
5,288
1,099
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 2 / 1
5,837
584
1,705
3,610
1,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
8
2 / 1 / 7
5,679
568
4,877
5,378
2,931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,246
725
7,126
6,396
5,400
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ex90Trouble
Baron Samedi
9
1 / 0 / 0
5,305
531
1,097
1,832
687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
LordDylf
Ravana
7
0 / 2 / 0
4,533
453
194
4,901
1,397
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,108
411
1,090
4,431
1,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
8
2 / 5 / 0
5,364
536
4,664
7,262
1,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
12
12
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANGRYFERBS
Fenrir
0
3
2
0.33
L
9
1
2
10
L
Baron Samedi
Ex90Trouble
Baron Samedi
1
0
0
1
L
Ravana
LordDylf
Ravana
0
2
0
0
W
8
1
2
9
W
2
5
0
0.4
W
1
2
1
0.75
W
Bacchus
2
1
7
5.5
L
0
5
0
0
L
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
14,171
24,269
Taken
24,822
7,986
Mitigated
10,382
7,207
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANGRYFERBS
Fenrir
961
280
0
1,925
5,418
1,454
0
0
5,300
0
19,216
L
7,126
2,482
0
3,014
6,396
5,400
0
800
5,596
0
28,812
L
Baron Samedi
Ex90Trouble
Baron Samedi
1,097
36
0
1,267
1,832
687
0
619
1,213
22,874
0
L
Ravana
LordDylf
Ravana
194
55
0
1,242
4,901
1,397
0
373
4,528
0
17,134
W
7,180
2,909
0
1,910
4,575
1,234
429
312
4,263
0
25,013
W
2,867
1,805
87
1,062
5,288
1,099
1,015
0
5,063
0
15,855
W
1,705
300
0
681
3,610
1,268
0
1,097
2,488
32,094
0
W
Bacchus
4,877
620
516
1,026
5,378
2,931
150
778
4,554
9,598
0
L
1,090
137
1,102
665
4,431
1,091
285
1,942
2,489
6,194
0
L
Rama
4,664
3,659
0
1,450
7,262
1,807
663
2,848
4,414
0
16,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
26,556
202
Minions Killed
177
0
Camps Cleared
0
908,590
Distance Traveled
830,785
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,189
519
30
3
0
198,503
0
L
Osiris
7,246
725
55
6
0
206,882
1
L
Baron Samedi
5,305
531
48
5
0
115,868
3
L
Ravana
4,533
453
33
3
0
168,181
0
W
Neith
5,890
589
44
4
0
164,852
1
W
Nemesis
5,725
573
43
4
0
187,480
2
W
Kukulkan
5,837
584
71
7
0
169,361
4
W
Bacchus
5,679
568
14
1
0
188,394
4
L
Hel
4,108
411
9
1
0
169,321
1
L
Rama
5,364
536
32
3
0
170,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role