Player Matchup

Merlin
Merlin
Mrsbearr
Merlin
Level 28
God Stats
12W - 13L
1,489 SR
Queue Stats
123W - 110L
1,428 Elo+
Solo
Nox
Nox
corijaqueline
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,268 Elo+
Solo
Cthulhu
Cthulhu
jocaib
Cthulhu
Level 25
God Stats
4W - 4L
1,461 SR
Queue Stats
75W - 95L
1,304 Elo+
Solo
Ymir
Ymir
notsteady
Ymir
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Nemesis
Nemesis
staciana
Nemesis
Level 106
God Stats
1W - 5L
1,430 SR
Queue Stats
13W - 15L
1,441 Elo+
Party 3
Team Averages
Level 35
1,476 SR
1,388 Elo+

VS

Team Averages
Level 22
1,540 SR
1,295 Elo+
Jormungandr
Jormungandr
EliteGamer53652
Jormungandr
Level 15
God Stats
45W - 33L
1,388 SR
Queue Stats
53W - 43L
1,248 Elo+
Party 1
Nemesis
Nemesis
HyperSloth157
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,237 Elo+
Party 2
Chernobog
Chernobog
Twinbornsky1986
Chernobog
Level 45
God Stats
8W - 4L
1,555 SR
Queue Stats
33W - 32L
1,356 Elo+
Party 2
Hades
Hades
shawn3458
Hades
Level 8
God Stats
27W - 13L
1,500 SR
Queue Stats
51W - 45L
1,210 Elo+
Party 2
Odin
Odin
shigonaki
Odin
Level 23
God Stats
10W - 1L
1,759 SR
Queue Stats
135W - 114L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mrsbearr
Merlin
17
7 / 3 / 4
12,467
1,133
16,399
20,392
16,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
1 / 11 / 4
9,745
886
5,008
13,316
5,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
jocaib
Cthulhu
16
2 / 6 / 5
10,673
970
11,750
15,260
6,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
17
2 / 12 / 8
10,904
991
15,521
25,604
8,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
staciana
Nemesis
18
2 / 5 / 9
11,124
1,011
10,191
15,851
6,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

78

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EliteGamer53652
Jormungandr
19
8 / 1 / 22
12,259
1,114
16,923
13,112
15,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
17
3 / 6 / 13
10,566
961
7,234
13,347
5,754
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Twinbornsky1986
Chernobog
19
17 / 2 / 15
14,222
1,293
26,502
15,154
6,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
shawn3458
Hades
19
3 / 3 / 25
11,513
1,047
14,335
13,174
7,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
18
6 / 2 / 20
11,802
1,073
17,779
13,514
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
14
Kills
37
37
Deaths
14
30
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EliteGamer53652
Jormungandr
8
1
22
19
W
Nemesis
3
6
13
1.58
L
Merlin
Mrsbearr
Merlin
7
3
4
3
W
Chernobog
Twinbornsky1986
Chernobog
17
2
15
12.25
L
1
11
4
0.27
L
Cthulhu
jocaib
Cthulhu
2
6
5
0.75
L
Ymir
2
12
8
0.5
W
Hades
shawn3458
Hades
3
3
25
5.17
W
Odin
6
2
20
8
L
Nemesis
staciana
Nemesis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,869
Damage
82,773
90,423
Taken
68,301
43,469
Mitigated
43,053
4,118
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EliteGamer53652
Jormungandr
16,923
1,650
390
1,626
13,112
15,167
0
10,524
2,588
29,353
0
W
Nemesis
7,234
2,295
0
1,263
13,347
5,754
0
8,052
5,295
0
30,210
L
Merlin
Mrsbearr
Merlin
16,399
2,411
0
0
20,392
16,043
0
6,546
13,771
54,132
0
W
Chernobog
Twinbornsky1986
Chernobog
26,502
19,063
0
4,917
15,154
6,879
0
9,902
5,252
0
46,342
L
5,008
849
0
0
13,316
5,413
0
3,681
9,495
9,261
0
L
Cthulhu
jocaib
Cthulhu
11,750
1,052
0
0
15,260
6,781
0
6,618
8,407
29,675
0
L
Ymir
15,521
4,422
0
2,365
25,604
8,777
0
10,404
14,974
23,240
0
W
Hades
shawn3458
Hades
14,335
3,833
362
3,585
13,174
7,139
0
9,623
3,551
28,193
0
W
Odin
17,779
6,773
0
0
13,514
8,114
0
10,577
2,937
922
26,227
L
Nemesis
staciana
Nemesis
10,191
4,214
0
1,753
15,851
6,455
0
4,123
11,628
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,913
Gold Earned
60,362
183
Minions Killed
162
4
Camps Cleared
4
829,534
Distance Traveled
1,038,610
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,259
1,114
22
2
0
229,672
3
W
Nemesis
10,566
961
43
4
1
200,933
0
L
Merlin
12,467
1,133
72
7
1
185,667
0
W
Chernobog
14,222
1,293
34
3
1
198,080
0
L
Nox
9,745
886
6
1
0
122,421
0
L
Cthulhu
10,673
970
39
4
2
180,607
0
L
Ymir
10,904
991
27
2
1
152,510
2
W
Hades
11,513
1,047
34
3
0
184,007
0
W
Odin
11,802
1,073
29
3
2
225,918
0
L
Nemesis
11,124
1,011
39
4
0
188,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role