Player Matchup

Susano
Susano
BitMitter
Susano
Level 26
God Stats
1W - 2L
1,770 SR
Queue Stats
27W - 25L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Luxvera1
Hou Yi
Level 9
God Stats
1W - 6L
1,126 SR
Queue Stats
7W - 9L
1,377 Elo+
Solo
Thor
Thor
ReikBooM
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,641 Elo+
Solo
Geb
Geb
Shibiki0
Geb
Level 28
God Stats
1W - 4L
1,739 SR
Queue Stats
138W - 162L
1,531 Elo+
Solo
Olorun
Olorun
talkingwalls
Olorun
Level 17
God Stats
3W - 2L
1,708 SR
Queue Stats
20W - 17L
1,613 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,551 Elo+

VS

Team Averages
Level 40
1,513 SR
1,519 Elo+
Anhur
Anhur
CarlosPa12
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,839 Elo+
Party 1
Ah Puch
Ah Puch
IPand3moniumI
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
TipicalNERD
Freya
Level 18
God Stats
1W - 2L
1,511 SR
Queue Stats
22W - 24L
1,444 Elo+
Solo
Cthulhu
Cthulhu
jiberger17
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 265L
1,230 Elo+
Solo
Tyr
Tyr
silva367
Tyr
Level 17
God Stats
3W - 2L
1,555 SR
Queue Stats
13W - 14L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BitMitter
Susano
5
1 / 4 / 1
4,525
453
3,846
5,829
1,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
Luxvera1
Hou Yi
7
0 / 3 / 0
4,505
451
1,106
3,902
1,050
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
7
0 / 4 / 0
4,277
428
1,103
6,601
1,789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 4
5,250
525
2,693
7,844
2,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
9
4 / 3 / 0
5,288
529
4,675
5,724
1,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 0 / 2
6,586
659
4,952
6,326
1,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
12
9 / 0 / 0
7,679
768
8,349
2,840
801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 2
5,688
569
1,533
4,526
1,221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
jiberger17
Cthulhu
8
0 / 4 / 5
5,298
530
2,240
6,592
2,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 1
6,284
628
1,934
5,024
2,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
16
16
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
BitMitter
Susano
1
4
1
0.38
W
Anhur
3
0
2
4
W
Ah Puch
9
0
0
9
L
Hou Yi
Luxvera1
Hou Yi
0
3
0
0
L
Thor
0
4
0
0
L
0
2
4
1
W
1
0
2
2
W
Cthulhu
jiberger17
Cthulhu
0
4
5
0.63
W
3
1
1
3.5
L
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,423
Damage
19,008
29,900
Taken
25,308
7,411
Mitigated
8,828
5,750
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BitMitter
Susano
3,846
828
0
1,291
5,829
1,300
0
2,068
3,711
0
11,755
W
Anhur
4,952
2,761
0
4,350
6,326
1,755
588
3,017
3,309
0
36,754
W
Ah Puch
8,349
610
0
814
2,840
801
364
564
2,276
38,022
0
L
Hou Yi
Luxvera1
Hou Yi
1,106
602
0
0
3,902
1,050
0
1,123
2,697
0
14,987
L
Thor
1,103
554
0
854
6,601
1,789
0
3,272
3,304
0
12,659
L
2,693
959
0
1,939
7,844
2,029
0
3,775
4,069
14,357
0
W
1,533
564
0
3,304
4,526
1,221
374
0
4,526
22,300
0
W
Cthulhu
jiberger17
Cthulhu
2,240
42
0
0
6,592
2,548
170
3,787
2,805
13,437
0
W
1,934
647
0
2,335
5,024
2,503
1,256
310
4,714
0
25,039
L
Olorun
4,675
3,123
270
1,396
5,724
1,243
0
1,884
3,840
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
31,535
141
Minions Killed
275
0
Camps Cleared
0
890,429
Distance Traveled
901,849
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,525
453
15
2
0
201,050
8
W
Anhur
6,586
659
70
7
0
163,489
1
W
Ah Puch
7,679
768
78
8
0
183,169
0
L
Hou Yi
4,505
451
30
3
0
142,640
0
L
Thor
4,277
428
27
3
0
178,152
0
L
Geb
5,250
525
22
2
0
208,846
4
W
Freya
5,688
569
46
5
0
160,763
1
W
Cthulhu
5,298
530
27
3
0
186,667
0
W
Tyr
6,284
628
54
5
0
207,761
2
L
Olorun
5,288
529
47
5
0
159,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role