Player Matchup

Artemis
Artemis
ConfeteEXTRA
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,833 Elo+
Party 1
Bellona
Bellona
Drumaki22
Bellona
Level 117
God Stats
1W - 1L
1,722 SR
Queue Stats
69W - 62L
1,584 Elo+
Party 1
Raijin
Raijin
graylin1016
Raijin
Level 17
God Stats
4W - 2L
1,522 SR
Queue Stats
7W - 9L
1,262 Elo+
Solo
Team Averages
Level 49
1,581 SR
1,560 Elo+

VS

Team Averages
Level 22
1,380 SR
1,383 Elo+
Ymir
Ymir
CORRALES-DAVID
Ymir
Level 28
God Stats
4W - 7L
1,333 SR
Queue Stats
175W - 141L
1,342 Elo+
Solo
Izanami
Izanami
Hendrrix
Izanami
Level 29
God Stats
8W - 14L
1,306 SR
Queue Stats
158W - 166L
1,467 Elo+
Party 2
Bakasura
Bakasura
Ultragmer
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ConfeteEXTRA
Artemis
15
9 / 6 / 12
11,620
775
20,515
13,378
4,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Drumaki22
Bellona
16
12 / 1 / 7
12,442
829
14,731
14,857
16,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
14
3 / 4 / 13
10,492
699
8,835
7,803
2,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 8
9,368
625
7,318
19,884
16,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Hendrrix
Izanami
13
6 / 7 / 4
10,041
669
10,739
16,010
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Ultragmer
Bakasura
12
2 / 11 / 6
9,312
621
4,164
16,347
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
24
Kills
10
11
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Artemis
ConfeteEXTRA
Artemis
9
6
12
2.5
W
Bellona
Drumaki22
Bellona
12
1
7
15.5
L
Izanami
Hendrrix
Izanami
6
7
4
1.14
L
Bakasura
Ultragmer
Bakasura
2
11
6
0.45
W
Raijin
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,081
Damage
22,221
36,038
Taken
52,241
23,774
Mitigated
27,849
7,327
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,318
550
696
2,401
19,884
16,137
0
5,177
14,457
24,972
0
W
Artemis
ConfeteEXTRA
Artemis
20,515
9,957
0
2,477
13,378
4,874
2,486
2,278
10,940
0
59,499
W
Bellona
Drumaki22
Bellona
14,731
4,644
0
2,934
14,857
16,317
783
3,245
11,546
181
56,393
L
Izanami
Hendrrix
Izanami
10,739
7,251
0
2,268
16,010
5,566
243
589
15,104
0
34,388
L
Bakasura
Ultragmer
Bakasura
4,164
2,711
294
2,854
16,347
6,146
0
3,250
12,972
0
17,156
W
Raijin
8,835
3,385
0
1,916
7,803
2,583
195
1,845
5,933
29,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
28,721
163
Minions Killed
115
0
Camps Cleared
0
727,258
Distance Traveled
651,606
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,368
625
39
3
0
213,064
0
W
Artemis
11,620
775
46
3
0
232,516
0
W
Bellona
12,442
829
75
5
0
290,004
4
L
Izanami
10,041
669
38
3
0
209,660
0
L
Bakasura
9,312
621
38
3
0
228,882
0
W
Raijin
10,492
699
42
3
0
204,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role