Player Matchup

Da Ji
Da Ji
AKASenku
Da Ji
Level 18
God Stats
3W - 2L
1,611 SR
Queue Stats
11W - 8L
1,417 Elo+
Party 2
Nike
Nike
IGNACIO777YT
Nike
Level 44
God Stats
1W - 6L
1,346 SR
Queue Stats
53W - 32L
1,567 Elo+
Party 2
Eset
Eset
TobiasDios
Eset
Level 152
God Stats
6W - 4L
1,712 SR
Queue Stats
107W - 66L
1,622 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,535 Elo+

VS

Team Averages
Level 14
1,439 SR
1,380 Elo+
Ares
Ares
AsgaardHero
Ares
Level 30
God Stats
0W - 2L
1,176 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 1
Nemesis
Nemesis
WinterWitch05
Nemesis
Level 6
God Stats
5W - 3L
1,600 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
fusfenho
Ah Puch
Level 7
God Stats
2W - 4L
1,542 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AKASenku
Da Ji
16
6 / 7 / 13
13,126
691
16,414
15,295
5,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 16
13,727
722
11,092
12,826
12,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
14 / 4 / 10
15,366
809
30,121
15,553
5,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 11
11,026
580
9,060
22,662
25,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
15
6 / 10 / 5
13,305
700
8,745
25,532
9,927
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
fusfenho
Ah Puch
17
7 / 10 / 6
13,112
690
16,783
19,349
6,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
26
Kills
13
13
Deaths
26
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AKASenku
Da Ji
6
7
13
1.79
L
0
6
11
0.92
W
6
2
16
7
W
14
4
10
4.75
L
Nemesis
6
10
5
0.85
L
Ah Puch
fusfenho
Ah Puch
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,627
Damage
34,588
43,674
Taken
67,543
24,219
Mitigated
42,329
9,594
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AKASenku
Da Ji
16,414
5,488
0
1,463
15,295
5,555
830
10,208
5,087
0
33,344
L
9,060
155
0
0
22,662
25,821
0
9,458
13,079
27,328
0
W
11,092
1,924
0
654
12,826
12,673
1,106
8,334
4,492
0
30,879
W
30,121
3,026
1,075
6,402
15,553
5,991
1,400
7,305
8,248
106,452
0
L
Nemesis
8,745
3,616
0
3,009
25,532
9,927
0
12,735
12,470
0
44,445
L
Ah Puch
fusfenho
Ah Puch
16,783
1,119
920
2,725
19,349
6,581
130
7,998
11,251
65,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
37,443
202
Minions Killed
162
0
Camps Cleared
0
961,324
Distance Traveled
924,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,126
691
34
2
0
300,539
3
L
Ares
11,026
580
17
1
0
327,366
4
W
Nike
13,727
722
31
2
0
340,329
1
W
Eset
15,366
809
137
7
0
320,456
3
L
Nemesis
13,305
700
40
2
0
342,934
0
L
Ah Puch
13,112
690
105
6
0
254,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role