Player Matchup

Hades
Hades
DuckSausage96
Hades
Level 25
God Stats
51W - 38L
1,495 SR
Queue Stats
60W - 68L
1,196 Elo+
Solo
Bellona
Bellona
KuhakuYT
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,158 Elo+
Solo
Anhur
Anhur
LordofWar1006
Anhur
Level 27
God Stats
13W - 13L
1,296 SR
Queue Stats
25W - 41L
1,199 Elo+
Solo
Cthulhu
Cthulhu
Olanys
Cthulhu
Level 22
God Stats
16W - 15L
1,552 SR
Queue Stats
69W - 75L
1,333 Elo+
Party 1
Sol
Sol
Rightous01
Sol
Level 17
God Stats
5W - 4L
1,573 SR
Queue Stats
18W - 17L
1,387 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,255 Elo+

VS

Team Averages
Level 27
1,417 SR
1,140 Elo+
Bellona
Bellona
Black_Rose_VB13
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,060 Elo+
Party 3
Merlin
Merlin
Damodhar
Merlin
Level 27
God Stats
8W - 7L
1,252 SR
Queue Stats
8W - 8L
1,037 Elo+
Solo
Bacchus
Bacchus
Highrise230
Bacchus
Level 46
God Stats
4W - 3L
1,579 SR
Queue Stats
86W - 101L
1,253 Elo+
Party 2
Sol
Sol
Shadow_strike_19
Sol
Level 27
God Stats
7W - 5L
1,444 SR
Queue Stats
234W - 272L
1,193 Elo+
Party 3
Fenrir
Fenrir
TruthfulEevee
Fenrir
Level 12
God Stats
3W - 5L
1,311 SR
Queue Stats
5W - 8L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,776
376
6,258
7,796
6,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
KuhakuYT
Bellona
13
2 / 2 / 1
7,841
436
4,609
13,587
9,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 9 / 1
7,837
435
7,409
9,092
2,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Olanys
Cthulhu
11
3 / 2 / 0
8,314
462
5,345
12,109
10,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 5 / 1
8,838
491
11,243
13,972
4,688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,709
428
3,857
12,003
5,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Damodhar
Merlin
14
2 / 2 / 4
8,612
478
11,636
8,330
4,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Highrise230
Bacchus
12
0 / 3 / 7
8,484
471
3,748
12,136
8,365
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 2 / 2
8,948
497
10,578
9,216
3,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 1 / 3
10,192
566
9,786
12,804
4,779
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
19
20
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Merlin
Damodhar
Merlin
2
2
4
2
L
0
2
2
0.5
W
Bacchus
Highrise230
Bacchus
0
3
7
1.17
L
Bellona
KuhakuYT
Bellona
2
2
1
1.25
L
1
9
1
0.17
L
Cthulhu
Olanys
Cthulhu
3
2
0
1.5
L
3
5
1
0.7
W
8
2
2
4.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,864
Damage
39,605
56,556
Taken
54,489
33,102
Mitigated
26,893
12,501
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,857
1,312
0
100
12,003
5,537
543
1,689
10,161
0
22,666
W
Merlin
Damodhar
Merlin
11,636
1,419
0
3,127
8,330
4,777
1,386
4,572
3,733
55,042
0
L
6,258
489
648
1,832
7,796
6,056
19
5,248
2,548
23,555
0
W
Bacchus
Highrise230
Bacchus
3,748
617
0
2,237
12,136
8,365
235
8,318
3,420
20,176
0
L
Bellona
KuhakuYT
Bellona
4,609
500
0
3,150
13,587
9,732
200
5,033
8,554
0
20,408
L
7,409
3,016
0
0
9,092
2,334
256
2,005
7,087
0
38,808
L
Cthulhu
Olanys
Cthulhu
5,345
285
341
875
12,109
10,292
0
7,602
4,507
23,888
0
L
11,243
3,817
0
5,655
13,972
4,688
3,339
6,074
7,898
59,835
0
W
10,578
3,557
0
4,142
9,216
3,435
1,270
5,420
3,796
38,705
0
W
9,786
3,297
0
7,167
12,804
4,779
0
2,424
10,380
0
75,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
43,945
265
Minions Killed
340
0
Camps Cleared
0
1,490,861
Distance Traveled
1,628,382
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,709
428
49
3
0
338,508
0
W
Merlin
8,612
478
92
5
0
306,298
0
L
Hades
6,776
376
41
2
0
318,931
1
W
Bacchus
8,484
471
40
2
0
328,099
2
L
Bellona
7,841
436
28
2
0
302,103
0
L
Anhur
7,837
435
63
4
0
275,483
0
L
Cthulhu
8,314
462
32
2
0
328,618
5
L
Sol
8,838
491
101
6
0
265,726
1
W
Sol
8,948
497
58
3
0
282,781
2
W
Fenrir
10,192
566
101
6
0
372,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role