Player Matchup

Jormungandr
Jormungandr
ANCIENTCHILDx
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AvoidableDaisy
Izanami
Level 38
God Stats
22W - 23L
1,535 SR
Queue Stats
70W - 71L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
Hail The King18
Aphrodite
Level 120
God Stats
1W - 3L
1,773 SR
Queue Stats
103W - 75L
1,619 Elo+
Party 1
Fafnir
Fafnir
SacredSoldier323
Fafnir
Level 154
God Stats
1W - 2L
1,608 SR
Queue Stats
245W - 228L
1,524 Elo+
Party 3
Sun Wukong
Sun Wukong
Talentozojrx3
Sun Wukong
Level 22
God Stats
1W - 6L
1,349 SR
Queue Stats
40W - 42L
1,518 Elo+
Party 3
Team Averages
Level 83
1,553 SR
1,545 Elo+

VS

Team Averages
Level 62
1,510 SR
1,537 Elo+
Freya
Freya
CaptainStanielV
Freya
Level 116
God Stats
2W - 1L
1,332 SR
Queue Stats
45W - 37L
1,550 Elo+
Party 2
Artemis
Artemis
FlyByCygnus2112
Artemis
Level 13
God Stats
7W - 6L
1,599 SR
Queue Stats
14W - 11L
1,598 Elo+
Party 2
Poseidon
Poseidon
JezusHands
Poseidon
Level 82
God Stats
8W - 5L
1,398 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
SpazMastaJoe
Baron Samedi
Level 69
God Stats
1W - 0L
1,700 SR
Queue Stats
20W - 13L
1,544 Elo+
Party 2
Zeus
Zeus
sketchyshadow
Zeus
Level 31
God Stats
21W - 21L
1,521 SR
Queue Stats
188W - 185L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANCIENTCHILDx
Jormungandr
20
1 / 8 / 8
13,687
912
19,149
32,150
47,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 4 / 2
13,476
898
8,425
15,941
5,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Hail The King18
Aphrodite
19
1 / 1 / 4
13,207
880
7,274
7,750
4,434
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 1
14,256
950
11,775
30,954
26,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Talentozojrx3
Sun Wukong
18
0 / 13 / 3
11,931
795
8,535
28,326
24,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 20
15,131
1,009
16,387
11,379
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 22
13,989
933
23,818
12,131
5,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
JezusHands
Poseidon
20
9 / 1 / 19
15,375
1,025
20,839
10,812
4,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SpazMastaJoe
Baron Samedi
20
7 / 3 / 17
13,929
929
19,567
15,112
6,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 16
13,934
929
26,395
8,980
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
125
10
Kills
31
31
Deaths
10
18
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANCIENTCHILDx
Jormungandr
1
8
8
0.63
L
3
4
2
1
W
6
0
20
16
W
4
5
22
3
L
Aphrodite
Hail The King18
Aphrodite
1
1
4
3
W
Poseidon
JezusHands
Poseidon
9
1
19
18.5
L
5
5
1
1.1
W
Baron Samedi
SpazMastaJoe
Baron Samedi
7
3
17
5.17
L
Sun Wukong
Talentozojrx3
Sun Wukong
0
13
3
0.12
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,158
Damage
107,006
115,121
Taken
58,414
109,700
Mitigated
23,810
19,268
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANCIENTCHILDx
Jormungandr
19,149
1,715
713
919
32,150
47,838
0
22,113
10,037
43,152
0
L
8,425
5,774
0
0
15,941
5,913
0
11,670
4,271
0
56,212
W
16,387
6,179
0
6,736
11,379
4,609
0
6,628
4,751
53,418
0
W
23,818
17,429
0
0
12,131
5,201
0
7,180
4,951
0
40,090
L
Aphrodite
Hail The King18
Aphrodite
7,274
58
9,219
4,810
7,750
4,434
0
5,987
1,763
40,019
0
W
Poseidon
JezusHands
Poseidon
20,839
2,415
0
971
10,812
4,283
0
7,241
3,571
56,059
0
L
11,775
4,518
0
2,459
30,954
26,927
0
23,670
7,284
21,026
0
W
Baron Samedi
SpazMastaJoe
Baron Samedi
19,567
2,956
3,429
5,488
15,112
6,437
0
10,699
4,413
45,899
0
L
Sun Wukong
Talentozojrx3
Sun Wukong
8,535
2,145
0
1,148
28,326
24,588
0
19,748
8,578
0
15,706
W
26,395
2,309
0
427
8,980
3,280
0
6,450
2,530
37,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
72,358
287
Minions Killed
306
5
Camps Cleared
12
1,270,833
Distance Traveled
1,368,396
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,687
912
49
3
1
284,013
1
L
Izanami
13,476
898
114
8
1
233,550
0
W
Freya
15,131
1,009
67
4
8
305,507
4
W
Artemis
13,989
933
39
3
1
243,600
3
L
Aphrodite
13,207
880
89
6
3
289,735
0
W
Poseidon
15,375
1,025
105
7
2
322,999
0
L
Fafnir
14,256
950
17
1
0
249,299
0
W
Baron Samedi
13,929
929
57
4
1
241,918
2
L
Sun Wukong
11,931
795
18
1
0
214,236
0
W
Zeus
13,934
929
38
3
0
254,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role