Player Matchup

Susano
Susano
Cadelk
Susano
Level 29
God Stats
4W - 2L
1,447 SR
Queue Stats
170W - 174L
1,543 Elo+
Party 1
Neith
Neith
Gotyourtoes
Neith
Level 16
God Stats
8W - 6L
1,726 SR
Queue Stats
71W - 67L
1,550 Elo+
Party 1
Merlin
Merlin
LuciferyLord
Merlin
Level 26
God Stats
18W - 17L
1,477 SR
Queue Stats
42W - 35L
1,546 Elo+
Solo
Vulcan
Vulcan
Space_Jammies7
Vulcan
Level 20
God Stats
26W - 30L
1,501 SR
Queue Stats
66W - 59L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Xxlolipopz
Cthulhu
Level 16
God Stats
8W - 2L
1,500 SR
Queue Stats
30W - 19L
1,511 Elo+
Party 1
Team Averages
Level 21
1,530 SR
1,531 Elo+

VS

Team Averages
Level 22
1,506 SR
1,568 Elo+
Anhur
Anhur
Lu1sikto
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,496 Elo+
Solo
Ymir
Ymir
Serfrie
Ymir
Level 29
God Stats
18W - 21L
1,484 SR
Queue Stats
578W - 508L
1,582 Elo+
Party 2
Poseidon
Poseidon
SlammerHead336
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
TheDirtyVerg
Loki
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,729 Elo+
Solo
Merlin
Merlin
TongueMaster11
Merlin
Level 24
God Stats
6W - 7L
1,546 SR
Queue Stats
211W - 179L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cadelk
Susano
20
16 / 1 / 6
15,557
1,111
26,442
13,655
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 11
13,295
950
19,818
9,989
4,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
3 / 1 / 14
13,269
948
11,756
5,270
2,121
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 0 / 15
12,696
907
18,034
4,942
2,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Xxlolipopz
Cthulhu
20
6 / 4 / 11
13,268
948
12,561
17,640
8,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lu1sikto
Anhur
18
4 / 7 / 1
12,777
913
13,417
30,278
11,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Serfrie
Ymir
18
1 / 4 / 4
12,032
859
7,317
20,808
20,358
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
19
0 / 16 / 2
12,014
858
8,329
21,846
6,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

15
0 / 1 / 0
10,188
728
1,313
3,642
1,017
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
2 / 5 / 2
12,087
863
14,180
18,699
6,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
33
Kills
7
7
Deaths
33
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Cadelk
Susano
16
1
6
19
W
8
1
11
13.5
L
Anhur
Lu1sikto
Anhur
4
7
1
0.64
W
Merlin
3
1
14
10
L
Ymir
Serfrie
Ymir
1
4
4
0.75
L
Poseidon
0
16
2
0.06
W
0
0
15
7.5
L
0
1
0
0
L
2
5
2
0.6
W
Cthulhu
Xxlolipopz
Cthulhu
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,611
Damage
44,556
51,496
Taken
95,273
22,823
Mitigated
45,850
6,343
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Cadelk
Susano
26,442
6,552
0
625
13,655
6,219
0
6,739
6,916
0
48,581
W
19,818
10,641
0
3,540
9,989
4,338
0
5,642
4,347
0
34,079
L
Anhur
Lu1sikto
Anhur
13,417
6,384
0
3,833
30,278
11,397
0
14,801
15,477
0
47,479
W
Merlin
11,756
903
0
1,000
5,270
2,121
0
3,514
1,756
67,290
0
L
Ymir
Serfrie
Ymir
7,317
120
0
0
20,808
20,358
0
11,541
9,267
21,320
0
L
Poseidon
8,329
1,551
0
0
21,846
6,851
0
7,607
14,239
38,238
0
W
18,034
7,246
0
0
4,942
2,143
0
3,317
1,625
36,553
0
L
1,313
284
0
0
3,642
1,017
0
1,076
2,566
0
4,638
L
14,180
1,303
0
1,823
18,699
6,227
0
7,326
11,373
45,256
0
W
Cthulhu
Xxlolipopz
Cthulhu
12,561
953
402
776
17,640
8,002
0
10,614
7,026
20,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,085
Gold Earned
59,098
282
Minions Killed
254
15
Camps Cleared
4
1,345,287
Distance Traveled
1,009,902
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,557
1,111
42
3
8
304,059
0
W
Neith
13,295
950
47
3
1
237,354
0
L
Anhur
12,777
913
81
6
2
237,982
0
W
Merlin
13,269
948
139
10
0
232,404
0
L
Ymir
12,032
859
31
2
1
236,809
0
L
Poseidon
12,014
858
70
5
0
224,918
0
W
Vulcan
12,696
907
43
3
4
305,403
1
L
Loki
10,188
728
5
0
0
77,345
0
L
Merlin
12,087
863
67
5
1
232,848
0
W
Cthulhu
13,268
948
11
1
2
266,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role