Player Matchup

Scylla
Scylla
Defensemanman
Scylla
Level 8
God Stats
0W - 3L
1,273 SR
Queue Stats
68W - 56L
1,551 Elo+
Party 2
Achilles
Achilles
Discordia GG
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 24L
1,589 Elo+
Solo
Kukulkan
Kukulkan
Frost_Sabre
Kukulkan
Level 8
God Stats
19W - 17L
1,611 SR
Queue Stats
70W - 59L
1,579 Elo+
Party 2
Set
Set
NotCrypt3n
Set
Level 17
God Stats
4W - 2L
1,717 SR
Queue Stats
119W - 130L
1,533 Elo+
Solo
Olorun
Olorun
darkstrider23
Olorun
Level 29
God Stats
4W - 5L
1,893 SR
Queue Stats
34W - 35L
1,649 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,580 Elo+

VS

Team Averages
Level 26
1,639 SR
1,554 Elo+
Fenrir
Fenrir
Activeyz
Fenrir
Level 34
God Stats
2W - 3L
1,733 SR
Queue Stats
475W - 425L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
YoshiWise
Kuzenbo
Level 17
God Stats
5W - 3L
1,555 SR
Queue Stats
25W - 23L
1,516 Elo+
Solo
Bellona
Bellona
greengoblen_64
Bellona
Level 29
God Stats
141W - 120L
1,587 SR
Queue Stats
363W - 358L
1,585 Elo+
Party 1
Hel
Hel
lobo7712
Hel
Level 26
God Stats
48W - 38L
1,653 SR
Queue Stats
150W - 143L
1,563 Elo+
Party 1
Medusa
Medusa
wiscrebel1488
Medusa
Level 25
God Stats
38W - 25L
1,668 SR
Queue Stats
410W - 349L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,526
406
3,135
11,367
6,086
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Discordia GG
Achilles
17
11 / 7 / 10
12,162
579
15,401
23,605
10,912
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Frost_Sabre
Kukulkan
15
1 / 7 / 7
9,781
466
8,271
10,659
3,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 10
13,025
620
16,999
17,398
6,972
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 10
10,970
522
13,133
17,262
6,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Activeyz
Fenrir
17
7 / 7 / 6
12,116
577
12,598
23,653
9,257
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
YoshiWise
Kuzenbo
14
1 / 5 / 5
10,486
499
5,241
17,048
15,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 1 / 5
11,797
562
9,021
15,814
17,333
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 6 / 6
12,945
616
17,552
16,268
6,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 8 / 2
10,917
520
11,427
14,328
4,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
27
Kills
23
27
Deaths
27
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Activeyz
Fenrir
7
7
6
1.43
L
0
7
4
0.29
L
Achilles
Discordia GG
Achilles
11
7
10
2.29
L
Kukulkan
Frost_Sabre
Kukulkan
1
7
7
0.64
L
10
2
10
7.5
W
Kuzenbo
YoshiWise
Kuzenbo
1
5
5
0.7
L
5
4
10
2.5
W
4
1
5
6.5
W
6
6
6
1.5
W
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,939
Damage
55,839
80,291
Taken
87,111
33,806
Mitigated
53,987
23,819
Healing
31,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Activeyz
Fenrir
12,598
2,873
0
8,404
23,653
9,257
953
4,519
19,134
0
85,305
L
3,135
578
0
0
11,367
6,086
477
3,239
7,853
24,158
0
L
Achilles
Discordia GG
Achilles
15,401
6,874
0
5,910
23,605
10,912
664
5,700
17,755
0
77,412
L
Kukulkan
Frost_Sabre
Kukulkan
8,271
792
0
950
10,659
3,288
0
5,353
5,306
41,954
0
L
16,999
7,012
0
5,347
17,398
6,972
0
6,477
10,871
0
107,054
W
Kuzenbo
YoshiWise
Kuzenbo
5,241
1,718
0
3,173
17,048
15,904
412
3,979
13,069
30,473
0
L
13,133
8,813
1,803
9,809
17,262
6,548
200
6,995
10,267
75,862
0
W
9,021
3,967
0
5,381
15,814
17,333
3,444
6,343
9,471
0
62,642
W
17,552
1,390
6,189
7,121
16,268
6,630
1,350
7,110
9,158
88,622
0
W
11,427
4,732
0
1,262
14,328
4,863
2,714
5,616
8,712
0
66,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
58,261
525
Minions Killed
503
0
Camps Cleared
0
1,730,663
Distance Traveled
1,882,843
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,116
577
101
5
0
365,895
1
L
Scylla
8,526
406
52
2
0
276,699
0
L
Achilles
12,162
579
103
5
0
393,560
1
L
Kukulkan
9,781
466
84
4
0
301,163
4
L
Set
13,025
620
161
8
0
411,148
0
W
Kuzenbo
10,486
499
40
2
0
366,886
1
L
Olorun
10,970
522
125
6
0
348,093
1
W
Bellona
11,797
562
112
5
0
407,486
1
W
Hel
12,945
616
146
7
0
355,245
7
W
Medusa
10,917
520
104
5
0
387,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role