Player Matchup

Cernunnos
Cernunnos
Diamond IV
Dook Jukes
Cernunnos
Diamond IV
Level 160
God Stats
22W - 14L
1,693 SR
Queue Stats
209W - 151L
2,014 MMR
Party 1
Thoth
Thoth
Diamond III
KawaiiKuroiNeko
Thoth
Diamond III
Level 157
God Stats
17W - 4L
1,884 SR
Queue Stats
212W - 148L
2,185 MMR
Party 1
Hercules
Hercules
Diamond IV
NE0N Blue Cat
Hercules
Diamond IV
Level 154
God Stats
6W - 5L
1,940 SR
Queue Stats
40W - 34L
2,176 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,839 SR
2,125 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,828 SR
1,977 MMR
Khepri
Khepri
Platinum II
ELSPANKNUT
Khepri
Platinum II
Level 102
God Stats
17W - 8L
1,735 SR
Queue Stats
20W - 16L
2,041 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
JaleMaley
Sun Wukong
Platinum IV
Level 123
God Stats
17W - 6L
1,962 SR
Queue Stats
21W - 13L
1,921 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
SieGriffin
Cabrakan
Platinum III
Level 126
God Stats
17W - 6L
1,786 SR
Queue Stats
21W - 13L
1,970 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dook Jukes
Cernunnos
14
0 / 6 / 1
11,233
511
13,138
14,727
5,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 6 / 0
11,677
531
15,824
11,614
4,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NE0N Blue Cat
Hercules
15
0 / 5 / 1
11,313
514
9,223
24,915
27,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AphroditeCthulhuPersephoneBaron SamediHel

VS

Bans
DiscordiaCupidEsetHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ELSPANKNUT
Khepri
16
0 / 0 / 16
13,889
631
7,360
20,058
33,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JaleMaley
Sun Wukong
18
8 / 0 / 8
14,232
647
17,852
20,051
25,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
SieGriffin
Cabrakan
19
9 / 1 / 7
14,461
657
19,223
17,535
13,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dook Jukes
Cernunnos
0
6
1
0.08
W
Khepri
ELSPANKNUT
Khepri
0
0
16
8
W
Sun Wukong
JaleMaley
Sun Wukong
8
0
8
12
L
1
6
0
0.17
L
Hercules
NE0N Blue Cat
Hercules
0
5
1
0.1
W
Cabrakan
SieGriffin
Cabrakan
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
44,435
51,256
Taken
57,644
36,999
Mitigated
72,037
5,536
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dook Jukes
Cernunnos
13,138
4,428
0
1,251
14,727
5,428
0
6,204
8,248
0
58,461
W
Khepri
ELSPANKNUT
Khepri
7,360
207
717
986
20,058
33,316
830
5,952
13,906
36,542
0
W
Sun Wukong
JaleMaley
Sun Wukong
17,852
3,723
1,469
4,882
20,051
25,005
1,437
4,483
15,178
0
68,807
L
15,824
284
0
619
11,614
4,319
0
7,726
3,788
77,314
0
L
Hercules
NE0N Blue Cat
Hercules
9,223
2,733
0
3,666
24,915
27,252
0
12,692
11,723
0
33,789
W
Cabrakan
SieGriffin
Cabrakan
19,223
1,832
0
9,089
17,535
13,716
1,444
5,455
11,242
74,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
42,582
226
Minions Killed
215
0
Camps Cleared
0
1,117,468
Distance Traveled
1,264,229
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,233
511
61
3
0
351,004
4
W
Khepri
13,889
631
30
1
0
407,926
5
W
Sun Wukong
14,232
647
93
4
0
466,394
4
L
Thoth
11,677
531
111
5
0
354,451
6
L
Hercules
11,313
514
54
2
0
412,013
5
W
Cabrakan
14,461
657
92
4
0
389,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role