Player Matchup

Cthulhu
Cthulhu
OriginalP
Cthulhu
Level 63
God Stats
9W - 5L
1,509 SR
Queue Stats
22W - 23L
1,380 Elo+
Party 1
King Arthur
King Arthur
ginhojorge
King Arthur
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 25L
1,419 Elo+
Party 1
Discordia
Discordia
perfeito78
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,407 Elo+
Party 1
Team Averages
Level 45
1,503 SR
1,402 Elo+

VS

Team Averages
Level 47
1,411 SR
1,229 Elo+
Merlin
Merlin
Elusus
Merlin
Level 107
God Stats
3W - 4L
1,520 SR
Queue Stats
114W - 85L
1,542 Elo+
Solo
King Arthur
King Arthur
SÖNNY
King Arthur
Level 8
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 14L
1,002 Elo+
Party 2
Olorun
Olorun
josej32
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OriginalP
Cthulhu
16
5 / 2 / 12
12,226
643
9,683
13,249
13,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes

Shoes

+6%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ginhojorge
King Arthur
14
3 / 3 / 11
11,613
611
11,441
18,223
17,525
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
perfeito78
Discordia
16
11 / 1 / 8
13,449
708
19,816
12,532
5,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elusus
Merlin
16
5 / 3 / 0
11,448
603
19,420
11,016
6,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SÖNNY
King Arthur
12
0 / 6 / 2
9,799
516
7,065
20,142
27,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
josej32
Olorun
11
0 / 10 / 3
10,038
528
3,895
17,467
6,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
6
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Elusus
Merlin
5
3
0
1.67
W
Cthulhu
OriginalP
Cthulhu
5
2
12
5.5
L
King Arthur
SÖNNY
King Arthur
0
6
2
0.17
W
King Arthur
ginhojorge
King Arthur
3
3
11
2.83
L
Olorun
josej32
Olorun
0
10
3
0.15
W
Discordia
perfeito78
Discordia
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
30,380
44,004
Taken
48,625
37,118
Mitigated
40,477
13,132
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Elusus
Merlin
19,420
204
0
0
11,016
6,494
0
8,795
2,146
77,529
0
W
Cthulhu
OriginalP
Cthulhu
9,683
513
3,358
3,632
13,249
13,976
489
5,329
7,680
32,573
0
L
King Arthur
SÖNNY
King Arthur
7,065
592
0
992
20,142
27,460
0
10,885
8,957
0
26,361
W
King Arthur
ginhojorge
King Arthur
11,441
2,576
0
2,914
18,223
17,525
635
9,397
8,457
0
35,997
L
Olorun
josej32
Olorun
3,895
2,052
818
2,048
17,467
6,523
0
10,550
6,511
22,009
0
W
Discordia
perfeito78
Discordia
19,816
1,452
453
2,775
12,532
5,617
1,462
8,655
3,802
75,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
31,285
191
Minions Killed
175
0
Camps Cleared
0
1,077,825
Distance Traveled
912,171
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,448
603
115
6
0
338,444
2
W
Cthulhu
12,226
643
44
2
0
364,378
2
L
King Arthur
9,799
516
26
1
0
317,671
1
W
King Arthur
11,613
611
38
2
0
365,122
0
L
Olorun
10,038
528
34
2
0
256,056
0
W
Discordia
13,449
708
109
6
0
348,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role