Player Matchup

Sol
Sol
DieselWarforge
Sol
Level 27
God Stats
11W - 12L
1,568 SR
Queue Stats
103W - 114L
1,456 Elo+
Solo
Loki
Loki
NeGrheto
Loki
Level 29
God Stats
11W - 16L
1,417 SR
Queue Stats
46W - 46L
1,408 Elo+
Solo
Izanami
Izanami
TWELVEOHSEVEN
Izanami
Level 16
God Stats
8W - 7L
1,159 SR
Queue Stats
161W - 161L
1,363 Elo+
Party 2
Yemoja
Yemoja
greasygrizz666
Yemoja
Level 28
God Stats
13W - 7L
1,691 SR
Queue Stats
51W - 63L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
killchamp2000
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Team Averages
Level 23
1,467 SR
1,386 Elo+

VS

Team Averages
Level 40
1,556 SR
1,447 Elo+
Cerberus
Cerberus
Fęñřįŕ
Cerberus
Level 14
God Stats
5W - 8L
1,423 SR
Queue Stats
29W - 31L
1,346 Elo+
Party 1
Heimdallr
Heimdallr
SmokeSignalsTMT
Heimdallr
Level 29
God Stats
5W - 3L
1,663 SR
Queue Stats
41W - 39L
1,527 Elo+
Solo
Janus
Janus
TheWildHyena
Janus
Level 125
God Stats
4W - 4L
1,705 SR
Queue Stats
267W - 211L
1,664 Elo+
Party 1
Ares
Ares
Łøťųś
Ares
Level 14
God Stats
27W - 20L
1,494 SR
Queue Stats
76W - 61L
1,325 Elo+
Party 1
Fenrir
Fenrir
Ŕæinıñgを
Fenrir
Level 16
God Stats
5W - 5L
1,494 SR
Queue Stats
22W - 22L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,481
440
3,133
9,933
2,980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
0 / 5 / 0
6,793
400
2,183
10,895
3,495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
11
0 / 7 / 0
6,970
410
4,361
11,925
3,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 1
7,530
443
6,635
11,606
7,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
10
0 / 8 / 0
6,807
400
4,614
13,629
6,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fęñřįŕ
Cerberus
15
2 / 0 / 5
9,476
557
7,605
10,165
7,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SmokeSignalsTMT
Heimdallr
14
7 / 1 / 6
9,120
536
12,230
7,241
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 10
10,145
597
11,820
6,249
2,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 9
8,290
488
2,774
9,042
7,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
13 / 1 / 6
10,212
601
8,466
9,165
7,047
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
2
Kills
29
29
Deaths
4
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Cerberus
Fęñřįŕ
Cerberus
2
0
5
4.5
L
Loki
0
5
0
0
W
Heimdallr
SmokeSignalsTMT
Heimdallr
7
1
6
10
L
Izanami
0
7
0
0
W
7
1
10
12
L
1
3
1
0.5
L
Cthulhu
0
8
0
0
W
0
1
9
4.5
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
42,895
57,988
Taken
41,862
24,118
Mitigated
27,612
9,067
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
1,219
0
2,169
9,933
2,980
1,334
3,213
6,620
36,984
0
W
Cerberus
Fęñřįŕ
Cerberus
7,605
532
0
4,419
10,165
7,628
984
2,491
7,674
55,574
0
L
Loki
2,183
517
59
1,209
10,895
3,495
388
7,520
3,150
0
34,075
W
Heimdallr
SmokeSignalsTMT
Heimdallr
12,230
4,617
0
1,980
7,241
2,907
1,899
3,427
3,814
0
56,124
L
Izanami
4,361
2,646
618
2,602
11,925
3,544
0
3,123
8,769
0
48,205
W
11,820
1,377
0
2,562
6,249
2,478
1,723
1,725
4,524
73,473
0
L
6,635
828
622
1,391
11,606
7,892
0
6,064
5,517
26,739
0
L
Cthulhu
4,614
313
0
397
13,629
6,207
0
1,904
11,725
23,891
0
W
2,774
0
0
250
9,042
7,552
368
4,496
4,546
16,845
0
W
8,466
2,791
0
3,730
9,165
7,047
1,167
2,243
6,922
0
43,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
47,243
309
Minions Killed
432
0
Camps Cleared
0
1,447,279
Distance Traveled
1,593,722
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,481
440
75
4
0
253,641
2
W
Cerberus
9,476
557
125
7
0
311,557
7
L
Loki
6,793
400
63
4
0
308,143
1
W
Heimdallr
9,120
536
103
6
0
292,721
2
L
Izanami
6,970
410
96
6
0
326,630
0
W
Janus
10,145
597
122
7
0
346,845
3
L
Yemoja
7,530
443
28
2
0
284,119
0
L
Cthulhu
6,807
400
47
3
0
274,746
1
W
Ares
8,290
488
20
1
0
305,218
3
W
Fenrir
10,212
601
62
4
0
337,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role