Player Matchup

Cthulhu
Cthulhu
Darkraix12
Cthulhu
Level 25
God Stats
4W - 5L
1,263 SR
Queue Stats
58W - 63L
1,168 Elo+
Party 1
Fenrir
Fenrir
Solo_Akasha
Fenrir
Level 61
God Stats
6W - 7L
1,307 SR
Queue Stats
69W - 78L
1,238 Elo+
Party 1
Bacchus
Bacchus
xxgamer2
Bacchus
Level 16
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 3L
1,000 Elo+
Solo
Team Averages
Level 34
1,331 SR
1,135 Elo+

VS

Team Averages
Level 29
1,542 SR
1,378 Elo+
Sol
Sol
BLOODYHELLKID
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KILLERZACKkid
Cu Chulainn
Level 52
God Stats
12W - 7L
1,562 SR
Queue Stats
120W - 110L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
dialupdan
Heimdallr
Level 17
God Stats
3W - 4L
1,566 SR
Queue Stats
34W - 30L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkraix12
Cthulhu
8
1 / 4 / 5
6,177
686
3,006
8,652
5,587
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
3 / 3 / 3
6,515
724
4,031
7,237
3,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bacchus
xxgamer2
Bacchus
7
2 / 3 / 4
6,121
680
1,637
5,253
2,284

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
7,039
782
4,844
3,069
906
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
KILLERZACKkid
Cu Chulainn
10
6 / 3 / 4
7,999
889
5,333
7,699
5,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
dialupdan
Heimdallr
10
1 / 2 / 7
6,595
733
3,773
4,348
1,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
9
10
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Cthulhu
Darkraix12
Cthulhu
1
4
5
0.88
W
Cu Chulainn
KILLERZACKkid
Cu Chulainn
6
3
4
2.67
L
Fenrir
3
3
3
1.5
W
Heimdallr
dialupdan
Heimdallr
1
2
7
2.25
L
Bacchus
xxgamer2
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
13,950
21,142
Taken
15,116
11,326
Mitigated
7,625
2,421
Healing
1,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,844
2,041
0
479
3,069
906
2,493
1,598
1,471
18,633
0
L
Cthulhu
Darkraix12
Cthulhu
3,006
296
94
0
8,652
5,587
0
2,106
6,355
11,629
0
W
Cu Chulainn
KILLERZACKkid
Cu Chulainn
5,333
1,016
0
1,355
7,699
5,134
181
1,937
5,762
3,001
16,662
L
Fenrir
4,031
924
0
2,327
7,237
3,455
0
1,870
5,317
0
12,562
W
Heimdallr
dialupdan
Heimdallr
3,773
1,441
0
0
4,348
1,585
833
1,153
3,195
0
18,239
L
Bacchus
xxgamer2
Bacchus
1,637
228
0
0
5,253
2,284
0
1,648
3,505
5,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,813
Gold Earned
21,633
45
Minions Killed
84
0
Camps Cleared
0
500,450
Distance Traveled
504,156
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,039
782
31
3
0
168,796
2
L
Cthulhu
6,177
686
17
2
0
176,723
0
W
Cu Chulainn
7,999
889
22
2
0
174,549
0
L
Fenrir
6,515
724
24
3
0
188,006
2
W
Heimdallr
6,595
733
31
3
0
160,811
0
L
Bacchus
6,121
680
4
0
0
135,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role