Player Matchup

Fenrir
Fenrir
Arkhens
Fenrir
Level 15
God Stats
2W - 3L
1,708 SR
Queue Stats
30W - 31L
1,353 Elo+
Solo
Neith
Neith
ImGabri_24
Neith
Level 7
God Stats
1W - 3L
1,301 SR
Queue Stats
36W - 34L
1,192 Elo+
Solo
Anubis
Anubis
TakeYaLipsOff
Anubis
Level 28
God Stats
13W - 16L
1,372 SR
Queue Stats
120W - 122L
1,407 Elo+
Party 1
Yemoja
Yemoja
v Astrxlogik
Yemoja
Level 23
God Stats
31W - 43L
1,508 SR
Queue Stats
89W - 96L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
xMickeyHack3rino
Amaterasu
Level 15
God Stats
3W - 11L
1,178 SR
Queue Stats
22W - 34L
1,304 Elo+
Solo
Team Averages
Level 18
1,413 SR
1,345 Elo+

VS

Team Averages
Level 23
1,561 SR
1,373 Elo+
Arachne
Arachne
DerBierPrister
Arachne
Level 26
God Stats
15W - 8L
1,560 SR
Queue Stats
133W - 123L
1,421 Elo+
Party 3
Odin
Odin
MaHDi-_-Demon
Odin
Level 27
God Stats
9W - 8L
1,586 SR
Queue Stats
369W - 391L
1,375 Elo+
Party 2
Neith
Neith
Samurai-Mastert
Neith
Level 8
God Stats
2W - 1L
1,554 SR
Queue Stats
4W - 5L
1,307 Elo+
Solo
Cthulhu
Cthulhu
druckmensch
Cthulhu
Level 27
God Stats
17W - 11L
1,615 SR
Queue Stats
143W - 109L
1,463 Elo+
Party 3
Anubis
Anubis
uniquegame103
Anubis
Level 28
God Stats
18W - 13L
1,489 SR
Queue Stats
85W - 90L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkhens
Fenrir
16
6 / 7 / 1
10,536
479
13,046
22,520
7,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
2 / 4 / 1
9,772
444
10,015
12,947
4,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 9 / 2
9,843
447
10,627
15,754
6,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
1 / 2 / 1
9,329
424
2,405
7,032
7,168
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
15
1 / 5 / 4
9,587
436
6,058
17,069
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
14,970
680
19,688
18,117
6,733
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 8
11,598
527
7,989
11,452
8,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 3
9,945
452
2,409
9,138
3,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
druckmensch
Cthulhu
17
4 / 0 / 3
12,364
562
8,691
11,337
10,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 2
13,889
631
20,513
20,212
8,489
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
14
Kills
27
27
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arkhens
Fenrir
6
7
1
0.93
W
11
1
4
13
L
Neith
2
4
1
0.63
W
3
4
8
1.75
W
0
3
3
0.5
L
4
9
2
0.56
W
Cthulhu
druckmensch
Cthulhu
4
0
3
5.5
W
9
6
2
1.67
L
Yemoja
1
2
1
0.75
L
Amaterasu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
59,290
75,322
Taken
70,256
32,798
Mitigated
37,042
19,200
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arkhens
Fenrir
13,046
4,109
390
5,212
22,520
7,854
0
9,133
13,362
0
68,130
W
19,688
15,070
0
11,645
18,117
6,733
794
1,913
16,204
0
146,410
L
Neith
10,015
3,782
0
2,563
12,947
4,828
236
6,209
6,738
0
65,643
W
7,989
2,522
5
726
11,452
8,375
1,930
3,205
8,247
0
42,350
W
2,409
664
0
975
9,138
3,141
967
784
8,354
0
42,052
L
10,627
593
0
3,898
15,754
6,300
633
5,303
10,112
42,969
0
W
Cthulhu
druckmensch
Cthulhu
8,691
444
250
1,618
11,337
10,304
548
1,631
9,706
44,165
0
W
20,513
1,632
111
12,889
20,212
8,489
3,944
5,499
14,713
87,097
0
L
Yemoja
2,405
28
2,965
655
7,032
7,168
0
1,743
5,189
22,700
0
L
Amaterasu
6,058
4,106
0
3,517
17,069
6,648
224
6,816
10,153
0
47,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
62,766
423
Minions Killed
544
0
Camps Cleared
0
1,856,538
Distance Traveled
2,004,232
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,536
479
89
4
0
397,438
0
W
Arachne
14,970
680
164
7
0
513,370
1
L
Neith
9,772
444
130
6
0
367,952
3
W
Odin
11,598
527
71
3
0
449,990
4
W
Neith
9,945
452
84
4
0
345,628
0
L
Anubis
9,843
447
82
4
0
257,352
7
W
Cthulhu
12,364
562
80
4
0
399,751
4
W
Anubis
13,889
631
145
7
0
295,493
1
L
Yemoja
9,329
424
39
2
0
403,192
6
L
Amaterasu
9,587
436
83
4
0
430,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role