Player Matchup

Da Ji
Da Ji
Gregbees
Da Ji
Level 143
God Stats
12W - 9L
1,507 SR
Queue Stats
223W - 214L
1,599 Elo+
Party 2
Yemoja
Yemoja
jediarcher15
Yemoja
Level 128
God Stats
13W - 8L
1,432 SR
Queue Stats
132W - 130L
1,556 Elo+
Party 2
Olorun
Olorun
philmahootas
Olorun
Level 148
God Stats
11W - 8L
1,525 SR
Queue Stats
236W - 238L
1,620 Elo+
Party 2
Team Averages
Level 140
1,488 SR
1,592 Elo+

VS

Team Averages
Level 136
1,654 SR
1,618 Elo+
Poseidon
Poseidon
Jerichovamp
Poseidon
Level 141
God Stats
21W - 8L
1,789 SR
Queue Stats
247W - 229L
1,616 Elo+
Party 1
Nemesis
Nemesis
MorganTheImpaler
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
Storm Riot
Cthulhu
Level 145
God Stats
5W - 3L
1,672 SR
Queue Stats
103W - 105L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gregbees
Da Ji
18
12 / 4 / 4
15,251
726
20,056
24,192
14,231
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
16
1 / 5 / 11
13,581
647
10,127
23,078
19,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
17
3 / 7 / 9
13,258
631
13,661
22,741
8,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jerichovamp
Poseidon
17
6 / 6 / 4
13,446
640
20,581
14,452
3,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 4 / 6
13,780
656
16,141
16,402
6,724
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Storm Riot
Cthulhu
17
4 / 6 / 7
13,992
666
18,182
21,758
19,818
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
16
16
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Gregbees
Da Ji
12
4
4
3.5
L
Poseidon
Jerichovamp
Poseidon
6
6
4
1.33
L
6
4
6
2.25
L
Cthulhu
Storm Riot
Cthulhu
4
6
7
1.25
W
Yemoja
1
5
11
1.3
W
Olorun
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
54,904
70,011
Taken
52,612
42,159
Mitigated
30,300
25,019
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Gregbees
Da Ji
20,056
6,241
0
4,503
24,192
14,231
692
11,835
12,357
0
58,294
L
Poseidon
Jerichovamp
Poseidon
20,581
3,078
0
4,004
14,452
3,758
766
3,669
10,783
76,837
0
L
16,141
6,291
0
2,137
16,402
6,724
647
9,469
6,933
0
48,273
L
Cthulhu
Storm Riot
Cthulhu
18,182
1,060
1,192
1,801
21,758
19,818
581
10,758
11,000
57,216
0
W
Yemoja
10,127
1,161
4,980
2,535
23,078
19,194
391
10,681
12,397
36,801
0
W
Olorun
13,661
6,139
4,579
8,422
22,741
8,734
2,330
16,318
6,423
74,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
41,218
203
Minions Killed
227
0
Camps Cleared
0
1,049,637
Distance Traveled
1,137,453
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,251
726
61
3
0
374,653
1
L
Poseidon
13,446
640
97
5
0
364,004
4
L
Nemesis
13,780
656
40
2
0
386,834
2
L
Cthulhu
13,992
666
90
4
0
386,615
1
W
Yemoja
13,581
647
44
2
0
359,466
4
W
Olorun
13,258
631
98
5
0
315,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role