Player Matchup

Fenrir
Fenrir
JupikIMenel
Fenrir
Level 42
God Stats
11W - 8L
1,517 SR
Queue Stats
41W - 43L
1,265 Elo+
Party 1
Zeus
Zeus
MILITARYXSKILL
Zeus
Level 109
God Stats
3W - 2L
1,721 SR
Queue Stats
41W - 34L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Zajac9133
Sun Wukong
Level 29
God Stats
6W - 4L
1,562 SR
Queue Stats
32W - 45L
1,260 Elo+
Party 1
Team Averages
Level 60
1,600 SR
1,328 Elo+

VS

Team Averages
Level 88
1,582 SR
1,374 Elo+
Nox
Nox
Xx UnborNGoD xX
Nox
Level 122
God Stats
5W - 5L
1,513 SR
Queue Stats
51W - 53L
1,457 Elo+
Party 2
Bellona
Bellona
jairojanus
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Ne Zha
Ne Zha
y0ung1bl00d2
Ne Zha
Level 135
God Stats
0W - 1L
1,732 SR
Queue Stats
66W - 66L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 1 / 10
12,901
717
14,727
13,962
9,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 7 / 8
12,305
684
12,837
11,643
3,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Zajac9133
Sun Wukong
16
2 / 3 / 18
11,706
650
5,902
10,412
10,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
11,382
632
10,164
12,471
6,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
jairojanus
Bellona
13
1 / 10 / 6
10,664
592
4,394
14,758
7,006
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
15
8 / 8 / 2
12,102
672
10,477
13,587
4,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
21
Kills
11
11
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
10
15
W
9
7
8
1.86
L
2
3
8
2
W
Sun Wukong
Zajac9133
Sun Wukong
2
3
18
3.67
L
Bellona
jairojanus
Bellona
1
10
6
0.4
L
Ne Zha
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
25,035
36,017
Taken
40,816
23,141
Mitigated
18,404
6,961
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,727
3,198
267
4,666
13,962
9,238
1,315
4,715
9,247
0
42,300
W
12,837
755
0
978
11,643
3,118
596
2,760
8,883
49,262
0
L
10,164
902
111
783
12,471
6,497
116
4,490
7,756
50,519
0
W
Sun Wukong
Zajac9133
Sun Wukong
5,902
1,091
0
1,050
10,412
10,785
802
2,766
7,646
0
29,149
L
Bellona
jairojanus
Bellona
4,394
545
0
211
14,758
7,006
0
2,987
11,296
0
20,099
L
Ne Zha
10,477
3,166
0
463
13,587
4,901
0
5,450
7,887
0
40,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
34,148
157
Minions Killed
148
0
Camps Cleared
0
941,074
Distance Traveled
870,345
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,901
717
52
3
0
349,814
3
W
Zeus
12,305
684
69
4
0
254,012
3
L
Nox
11,382
632
72
4
0
298,472
3
W
Sun Wukong
11,706
650
36
2
0
337,248
3
L
Bellona
10,664
592
37
2
0
286,965
0
L
Ne Zha
12,102
672
39
2
0
284,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role