Player Matchup

Sun Wukong
Sun Wukong
ASSULT55
Sun Wukong
Level 55
God Stats
8W - 3L
1,719 SR
Queue Stats
23W - 40L
1,214 Elo+
Party 1
Ymir
Ymir
Ace of Dolphins
Ymir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leionis
Cthulhu
Level 40
God Stats
4W - 8L
1,199 SR
Queue Stats
31W - 32L
1,149 Elo+
Party 1
Anubis
Anubis
THEEcOolkidd81
Anubis
Level 14
God Stats
6W - 6L
1,542 SR
Queue Stats
6W - 7L
1,227 Elo+
Solo
Yemoja
Yemoja
The 4 Star Gen
Yemoja
Level 8
God Stats
1W - 1L
1,212 SR
Queue Stats
7W - 9L
1,167 Elo+
Party 1
Team Averages
Level 27
1,434 SR
1,252 Elo+

VS

Team Averages
Level 15
1,378 SR
1,174 Elo+
Susano
Susano
CloudedStew8187
Susano
Level 10
God Stats
11W - 8L
1,666 SR
Queue Stats
13W - 19L
1,135 Elo+
Solo
Kukulkan
Kukulkan
Daneell07
Kukulkan
Level 8
God Stats
1W - 5L
1,280 SR
Queue Stats
5W - 15L
1,218 Elo+
Party 2
Nu Wa
Nu Wa
Daneellpm
Nu Wa
Level 14
God Stats
2W - 3L
1,316 SR
Queue Stats
3W - 8L
1,216 Elo+
Party 2
Hel
Hel
Tr3y_way_47
Hel
Level 13
God Stats
0W - 2L
1,209 SR
Queue Stats
4W - 19L
1,092 Elo+
Solo
Sun Wukong
Sun Wukong
φhyro
Sun Wukong
Level 28
God Stats
2W - 4L
1,420 SR
Queue Stats
38W - 55L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASSULT55
Sun Wukong
20
20 / 1 / 14
16,142
1,153
36,169
16,311
11,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 22
13,238
946
10,250
16,521
14,281
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Leionis
Cthulhu
20
6 / 0 / 16
14,302
1,022
12,052
8,896
12,210
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 2 / 18
14,286
1,020
25,923
17,934
7,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 11
12,614
901
2,608
9,660
5,716
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 3
11,514
822
8,400
21,782
6,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Daneell07
Kukulkan
18
0 / 12 / 2
11,383
813
4,242
17,436
5,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Daneellpm
Nu Wa
19
1 / 7 / 3
12,678
906
26,830
20,707
6,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 8 / 2
12,844
917
6,967
15,797
5,668
Sun Wukong
φhyro
Sun Wukong
17
1 / 4 / 2
11,658
833
15,206
20,382
10,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
17
41
Kills
5
5
Deaths
41
81
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ASSULT55
Sun Wukong
20
1
14
27
W
2
1
22
13
L
1
10
3
0.25
L
Kukulkan
Daneell07
Kukulkan
0
12
2
0.08
L
Nu Wa
Daneellpm
Nu Wa
1
7
3
0.36
W
Cthulhu
Leionis
Cthulhu
6
0
16
14
W
11
2
18
10
W
2
1
11
7.5
L
2
8
2
0.38
L
Sun Wukong
φhyro
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,002
Damage
61,645
69,322
Taken
96,104
51,687
Mitigated
34,343
20,623
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ASSULT55
Sun Wukong
36,169
19,860
748
1,833
16,311
11,573
0
8,965
7,346
210
51,505
W
10,250
632
270
825
16,521
14,281
0
9,166
7,355
22,324
0
L
8,400
878
0
166
21,782
6,815
0
10,278
11,504
0
15,634
L
Kukulkan
Daneell07
Kukulkan
4,242
949
0
0
17,436
5,036
0
12,655
4,781
14,971
0
L
Nu Wa
Daneellpm
Nu Wa
26,830
6,176
128
4,831
20,707
6,266
0
12,391
8,001
73,900
0
W
Cthulhu
Leionis
Cthulhu
12,052
721
2,300
1,874
8,896
12,210
0
4,044
4,852
54,051
0
W
25,923
4,125
0
8,709
17,934
7,907
0
10,991
6,943
57,661
0
W
2,608
870
2,366
1,698
9,660
5,716
0
4,873
4,787
9,847
0
L
6,967
629
1,236
2,280
15,797
5,668
0
5,327
10,470
31,039
0
L
Sun Wukong
φhyro
Sun Wukong
15,206
3,454
450
2,847
20,382
10,558
0
10,077
10,305
0
36,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,582
Gold Earned
60,077
252
Minions Killed
225
7
Camps Cleared
5
1,266,835
Distance Traveled
1,087,777
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,142
1,153
23
2
4
297,674
0
W
Ymir
13,238
946
24
2
2
262,501
1
L
Susano
11,514
822
8
1
0
246,444
1
L
Kukulkan
11,383
813
24
2
0
169,968
0
L
Nu Wa
12,678
906
98
7
1
175,584
0
W
Cthulhu
14,302
1,022
107
8
0
237,999
1
W
Anubis
14,286
1,020
88
6
1
218,067
0
W
Yemoja
12,614
901
10
1
0
250,594
1
L
Hel
12,844
917
41
3
2
215,738
0
L
Sun Wukong
11,658
833
54
4
2
280,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role