Player Matchup

Horus
Horus
Bronze I
D3LT_181
Horus
Bronze I
Level 103
God Stats
3W - 1L
1,474 SR
Queue Stats
14W - 18L
1,277 MMR
Solo
Vulcan
Vulcan
Silver IV
airesnetto
Vulcan
Silver IV
Level 88
God Stats
14W - 28L
1,581 SR
Queue Stats
226W - 253L
1,347 MMR
Solo
Izanami
Izanami
Bronze III
kingofqueens629
Izanami
Bronze III
Level 48
God Stats
0W - 1L
1,360 SR
Queue Stats
26W - 37L
1,321 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,472 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,562 SR
1,315 MMR
Zeus
Zeus
Silver II
ChiefColton
Zeus
Silver II
Level 121
God Stats
6W - 4L
1,460 SR
Queue Stats
133W - 174L
1,343 MMR
Solo
Skadi
Skadi
Silver I
SpiderMonkeyDuo
Skadi
Silver I
Level 54
God Stats
16W - 4L
1,807 SR
Queue Stats
94W - 100L
1,374 MMR
Solo
King Arthur
King Arthur
Silver I
sedge54
King Arthur
Silver I
Level 101
God Stats
3W - 7L
1,418 SR
Queue Stats
38W - 54L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D3LT_181
Horus
16
2 / 4 / 10
13,606
592
9,338
27,106
34,489
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
airesnetto
Vulcan
19
5 / 3 / 5
14,245
619
21,950
11,984
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 9 / 6
14,360
624
15,233
21,043
8,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArachneChaacCthulhuKumbhakarnaCu Chulainn

VS

Bans
HadesBacchusSobekAchillesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
14,806
644
27,193
16,778
4,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 1 / 4
15,414
670
17,285
11,614
4,286
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
sedge54
King Arthur
16
1 / 7 / 10
13,170
573
5,059
26,330
21,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
12
Kills
16
16
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Horus
D3LT_181
Horus
2
4
10
1.75
W
10
1
4
12
L
Vulcan
airesnetto
Vulcan
5
3
5
2.5
L
5
9
6
0.89
W
King Arthur
sedge54
King Arthur
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,521
Damage
49,537
60,133
Taken
54,722
48,699
Mitigated
30,412
16,774
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,193
1,578
0
2,369
16,778
4,888
1,015
6,573
10,205
88,196
0
L
Horus
D3LT_181
Horus
9,338
3,762
3,952
7,510
27,106
34,489
549
10,027
16,737
1,616
30,569
W
17,285
6,003
0
481
11,614
4,286
2,165
6,058
5,556
0
81,515
L
Vulcan
airesnetto
Vulcan
21,950
9,357
0
905
11,984
5,956
393
6,386
5,598
109,550
0
L
15,233
11,079
902
3,505
21,043
8,254
2,295
10,904
10,139
0
80,990
W
King Arthur
sedge54
King Arthur
5,059
652
1,276
8,364
26,330
21,238
456
10,988
15,342
0
42,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
43,390
275
Minions Killed
260
0
Camps Cleared
0
1,189,025
Distance Traveled
1,174,701
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,806
644
111
5
0
330,396
3
L
Horus
13,606
592
19
1
0
404,784
6
W
Skadi
15,414
670
109
5
0
431,581
3
L
Vulcan
14,245
619
156
7
0
452,971
3
L
Izanami
14,360
624
100
4
0
331,270
1
W
King Arthur
13,170
573
40
2
0
412,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role