Player Matchup

Odin
Odin
 
Odin
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JoshLewis
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Chiron
Chiron
lilPrey707
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 2
Anhur
Anhur
tudvla12345
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Solo
Chronos
Chronos
xPrinceRainx
Chronos
Level 49
God Stats
28W - 36L
1,481 SR
Queue Stats
190W - 203L
1,345 Elo+
Party 2
Team Averages
Level 21
1,496 SR
1,464 Elo+

VS

Team Averages
Level 23
1,558 SR
1,391 Elo+
Bellona
Bellona
Detity
Bellona
Level 80
God Stats
20W - 9L
1,538 SR
Queue Stats
425W - 427L
1,415 Elo+
Party 1
Neith
Neith
Sumel000
Neith
Level 17
God Stats
3W - 1L
1,754 SR
Queue Stats
102W - 94L
1,374 Elo+
Solo
Set
Set
asuavenger
Set
Level 8
God Stats
4W - 3L
1,499 SR
Queue Stats
154W - 181L
1,382 Elo+
Solo
Nemesis
Nemesis
blue_demonHD
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,294 Elo+
Solo
Arachne
Arachne
l blxssed Il
Arachne
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 19L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
10 / 4 / 11
13,996
500
17,421
26,047
18,659
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 14 / 8
10,727
383
6,849
18,110
7,555
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
lilPrey707
Chiron
13
3 / 5 / 1
10,080
360
4,463
7,789
2,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
9,082
324
3,887
8,689
2,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
xPrinceRainx
Chronos
20
22 / 5 / 5
16,537
591
41,312
32,784
15,709
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Detity
Bellona
20
9 / 6 / 4
14,963
534
16,003
20,652
22,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Sumel000
Neith
20
6 / 3 / 9
14,057
502
18,405
18,504
7,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 7 / 2
13,696
489
12,229
22,274
14,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
blue_demonHD
Nemesis
18
1 / 17 / 7
11,777
421
9,957
25,771
9,516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
l blxssed Il
Arachne
17
11 / 10 / 4
12,991
464
12,653
23,162
8,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
40
Kills
30
31
Deaths
43
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
10
4
11
3.88
W
Bellona
Detity
Bellona
9
6
4
1.83
L
4
14
8
0.57
W
Neith
Sumel000
Neith
6
3
9
3.5
W
3
7
2
0.57
W
Nemesis
blue_demonHD
Nemesis
1
17
7
0.26
W
Arachne
l blxssed Il
Arachne
11
10
4
1.3
L
Chiron
lilPrey707
Chiron
3
5
1
0.7
L
1
3
0
0.33
L
Chronos
xPrinceRainx
Chronos
22
5
5
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,932
Damage
69,247
93,419
Taken
110,363
46,431
Mitigated
62,630
22,197
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
17,421
5,783
0
5,613
26,047
18,659
1,847
0
25,897
1,119
74,257
W
Bellona
Detity
Bellona
16,003
6,260
0
2,806
20,652
22,360
327
6,493
14,059
0
90,484
L
6,849
3,167
0
285
18,110
7,555
338
0
18,060
0
30,202
W
Neith
Sumel000
Neith
18,405
7,789
0
3,254
18,504
7,804
6,597
7,473
10,981
0
92,023
W
12,229
7,448
463
7,480
22,274
14,361
4,805
8,168
13,906
0
83,371
W
Nemesis
blue_demonHD
Nemesis
9,957
3,097
0
2,802
25,771
9,516
769
10,161
15,164
0
49,202
W
Arachne
l blxssed Il
Arachne
12,653
7,839
0
3,774
23,162
8,589
1,517
10,611
12,401
0
43,636
L
Chiron
lilPrey707
Chiron
4,463
2,389
124
2,177
7,789
2,144
0
0
7,664
0
20,545
L
3,887
2,188
0
980
8,689
2,364
527
0
8,639
0
25,765
L
Chronos
xPrinceRainx
Chronos
41,312
24,049
0
13,018
32,784
15,709
2,245
170
32,439
104,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,422
Gold Earned
67,484
392
Minions Killed
458
0
Camps Cleared
0
1,666,981
Distance Traveled
2,364,027
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,996
500
143
5
0
444,324
1
W
Bellona
14,963
534
107
4
0
455,364
0
L
Set
10,727
383
52
2
0
309,085
0
W
Neith
14,057
502
129
5
0
462,493
0
W
Set
13,696
489
115
4
0
388,053
1
W
Nemesis
11,777
421
65
2
0
478,786
4
W
Arachne
12,991
464
42
2
0
579,331
0
L
Chiron
10,080
360
39
1
0
223,260
2
L
Anhur
9,082
324
37
1
0
212,356
2
L
Chronos
16,537
591
121
4
0
477,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role