Player Matchup

Horus
Horus
Dat Fraxurez
Horus
Level 45
God Stats
1W - 2L
1,465 SR
Queue Stats
29W - 31L
1,483 Elo+
Party 1
Nemesis
Nemesis
Dat Glblwarming
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dat Penguinz
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,178 Elo+
Party 1
Da Ji
Da Ji
No Abstract
Da Ji
Level 33
God Stats
7W - 8L
1,579 SR
Queue Stats
59W - 69L
1,105 Elo+
Party 1
Sol
Sol
thewizardhat101
Sol
Level 26
God Stats
7W - 5L
1,485 SR
Queue Stats
15W - 15L
1,398 Elo+
Party 1
Team Averages
Level 23
1,506 SR
1,333 Elo+

VS

Team Averages
Level 9
1,454 SR
1,099 Elo+
Amaterasu
Amaterasu
Gold sensei
Amaterasu
Level 5
God Stats
0W - 3L
1,261 SR
Queue Stats
36W - 32L
897 Elo+
Party 2
Hachiman
Hachiman
PHantomTHruths
Hachiman
Level 16
God Stats
4W - 6L
1,511 SR
Queue Stats
102W - 144L
1,144 Elo+
Party 2
Mercury
Mercury
The mythh hh
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 214L
828 Elo+
Party 2
Terra
Terra
Voixd9039
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 162L
1,128 Elo+
Party 2
Ares
Ares
killzone1111444
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 11
14,646
610
26,205
24,700
24,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 7
9,813
409
8,375
14,803
5,897
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Dat Penguinz
Cthulhu
16
3 / 6 / 0
11,999
500
7,857
16,083
12,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
10 / 1 / 0
11,078
462
5,481
7,241
2,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 6 / 9
14,026
584
43,402
24,847
10,680
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gold sensei
Amaterasu
14
5 / 9 / 6
9,898
412
8,752
27,694
19,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
17
12 / 6 / 2
12,139
506
20,505
22,048
8,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
The mythh hh
Mercury
14
0 / 9 / 4
8,794
366
4,213
17,396
7,841
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Terra
Voixd9039
Terra
15
1 / 3 / 6
9,523
397
10,684
24,364
13,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
0 / 14 / 3
8,460
353
4,239
23,476
15,576
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
39
Kills
18
20
Deaths
41
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
W
0
6
7
0.58
W
Cthulhu
Dat Penguinz
Cthulhu
3
6
0
0.5
L
Amaterasu
Gold sensei
Amaterasu
5
9
6
0.89
W
10
1
0
10
L
Hachiman
12
6
2
2.17
L
Mercury
The mythh hh
Mercury
0
9
4
0.22
L
Terra
Voixd9039
Terra
1
3
6
1.33
L
0
14
3
0.11
W
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,320
Damage
48,393
87,674
Taken
114,978
55,433
Mitigated
65,181
32,578
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,205
14,810
1,462
10,416
24,700
24,476
3,351
6,034
18,215
0
77,387
W
8,375
4,450
0
2,527
14,803
5,897
2,588
3,946
10,754
0
29,255
W
Cthulhu
Dat Penguinz
Cthulhu
7,857
919
0
0
16,083
12,157
1,289
1,469
14,424
51,444
0
L
Amaterasu
Gold sensei
Amaterasu
8,752
3,287
0
7,302
27,694
19,253
223
12,278
15,416
436
25,940
W
5,481
2,767
0
3,236
7,241
2,223
0
221
6,992
0
42,040
L
Hachiman
20,505
12,422
609
3,863
22,048
8,582
538
9,092
12,956
0
62,054
L
Mercury
The mythh hh
Mercury
4,213
2,337
518
684
17,396
7,841
935
8,128
9,268
0
28,915
L
Terra
Voixd9039
Terra
10,684
3,269
3,244
8,043
24,364
13,929
1,097
10,795
13,569
32,920
0
L
4,239
913
0
0
23,476
15,576
144
10,966
12,510
14,473
0
W
43,402
22,226
95
14,842
24,847
10,680
6,884
2,887
21,760
112,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,562
Gold Earned
48,814
448
Minions Killed
205
0
Camps Cleared
0
1,962,254
Distance Traveled
1,809,809
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,646
610
98
4
0
466,036
1
W
Nemesis
9,813
409
47
2
0
450,982
1
W
Cthulhu
11,999
500
109
5
0
405,662
0
L
Amaterasu
9,898
412
34
1
0
358,850
7
W
Da Ji
11,078
462
55
2
0
261,365
0
L
Hachiman
12,139
506
70
3
0
367,197
3
L
Mercury
8,794
366
58
2
0
362,236
0
L
Terra
9,523
397
27
1
0
378,123
2
L
Ares
8,460
353
16
1
0
343,403
8
W
Sol
14,026
584
139
6
0
378,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role