Player Matchup

Scylla
Scylla
IX R0UX XI
Scylla
Level 17
God Stats
43W - 43L
1,456 SR
Queue Stats
63W - 72L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
Try2
Jormungandr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,462 Elo+
Party 2
Mulan
Mulan
UliRod59
Mulan
Level 10
God Stats
17W - 16L
1,589 SR
Queue Stats
70W - 79L
1,470 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,419 Elo+

VS

Team Averages
Level 38
1,599 SR
1,509 Elo+
Cthulhu
Cthulhu
BrAd4lyfe
Cthulhu
Level 28
God Stats
9W - 9L
1,586 SR
Queue Stats
43W - 39L
1,559 Elo+
Party 1
Merlin
Merlin
El3ctricBiscuit
Merlin
Level 61
God Stats
18W - 18L
1,482 SR
Queue Stats
41W - 41L
1,487 Elo+
Party 1
Hachiman
Hachiman
matellini
Hachiman
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 9L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IX R0UX XI
Scylla
14
1 / 8 / 5
11,710
558
6,488
14,301
4,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
Try2
Jormungandr
16
2 / 4 / 4
13,807
657
11,939
19,901
16,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
UliRod59
Mulan
16
4 / 7 / 3
13,197
628
10,318
18,943
17,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrAd4lyfe
Cthulhu
16
4 / 1 / 13
14,544
693
10,015
11,659
13,620
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 3 / 5
14,554
693
17,206
9,582
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
matellini
Hachiman
17
6 / 3 / 10
13,798
657
14,786
17,538
7,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
19
19
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrAd4lyfe
Cthulhu
4
1
13
10.5
W
9
3
5
3.83
L
Scylla
IX R0UX XI
Scylla
1
8
5
0.44
L
Jormungandr
Try2
Jormungandr
2
4
4
1
L
Mulan
UliRod59
Mulan
4
7
3
0.79
W
Hachiman
matellini
Hachiman
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
42,007
53,145
Taken
38,779
38,583
Mitigated
24,455
11,997
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrAd4lyfe
Cthulhu
10,015
299
3,575
3,298
11,659
13,620
218
4,256
7,293
38,624
0
W
17,206
704
0
650
9,582
3,802
544
6,752
2,755
80,530
0
L
Scylla
IX R0UX XI
Scylla
6,488
292
850
3,472
14,301
4,035
228
9,365
4,936
37,596
0
L
Jormungandr
Try2
Jormungandr
11,939
1,917
489
3,504
19,901
16,648
207
9,879
10,022
60,639
0
L
Mulan
UliRod59
Mulan
10,318
1,511
0
3,682
18,943
17,900
0
8,075
10,868
0
70,061
W
Hachiman
matellini
Hachiman
14,786
9,518
0
8,383
17,538
7,033
3,133
7,504
9,884
0
85,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
42,896
222
Minions Killed
256
0
Camps Cleared
0
1,087,447
Distance Traveled
1,110,952
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,544
693
37
2
0
389,167
1
W
Merlin
14,554
693
108
5
0
364,637
5
L
Scylla
11,710
558
56
3
0
355,675
0
L
Jormungandr
13,807
657
81
4
0
389,242
2
L
Mulan
13,197
628
85
4
0
342,530
4
W
Hachiman
13,798
657
111
5
0
357,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role