Player Matchup

Cthulhu
Cthulhu
ArcaneAlto
Cthulhu
Level 28
God Stats
13W - 5L
1,790 SR
Queue Stats
152W - 154L
1,516 Elo+
Party 1
Da Ji
Da Ji
KermitDFroge298
Da Ji
Level 61
God Stats
4W - 5L
1,267 SR
Queue Stats
302W - 274L
1,528 Elo+
Party 1
Olorun
Olorun
greenpimp143
Olorun
Level 117
God Stats
2W - 2L
1,408 SR
Queue Stats
146W - 121L
1,573 Elo+
Party 1
Team Averages
Level 69
1,488 SR
1,539 Elo+

VS

Team Averages
Level 18
1,681 SR
1,549 Elo+
Chang'e
Chang'e
FlandreXRemilia
Chang'e
Level 16
God Stats
10W - 11L
2,042 SR
Queue Stats
11W - 18L
1,580 Elo+
Solo
Ne Zha
Ne Zha
Hazel_Hun_
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,567 Elo+
Solo
Guan Yu
Guan Yu
xflyevolution
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcaneAlto
Cthulhu
17
4 / 0 / 9
13,589
715
16,868
15,788
17,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 10 / 6
12,343
650
8,336
15,620
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
18
7 / 4 / 4
13,620
717
20,814
19,012
7,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
12,432
654
12,698
13,788
5,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Hazel_Hun_
Ne Zha
15
4 / 7 / 10
12,017
632
16,483
20,702
12,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
14
3 / 3 / 11
11,442
602
9,117
22,757
21,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
14
14
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArcaneAlto
Cthulhu
4
0
9
8.5
L
7
3
6
3.33
L
Ne Zha
Hazel_Hun_
Ne Zha
4
7
10
1.29
W
2
10
6
0.5
W
Olorun
7
4
4
2.25
L
Guan Yu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
38,298
50,420
Taken
57,247
30,475
Mitigated
39,039
17,567
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArcaneAlto
Cthulhu
16,868
1,062
1,526
2,576
15,788
17,906
247
5,062
10,511
56,273
0
L
12,698
360
5,868
4,232
13,788
5,124
294
9,170
4,618
49,297
0
L
Ne Zha
Hazel_Hun_
Ne Zha
16,483
7,251
0
3,203
20,702
12,483
833
11,180
9,522
0
74,652
W
8,336
1,284
826
1,854
15,620
5,384
0
4,059
11,536
0
54,879
W
Olorun
20,814
13,553
2,167
8,618
19,012
7,185
2,617
3,797
14,965
85,701
0
L
Guan Yu
9,117
1,824
3,070
3,816
22,757
21,432
290
17,408
5,349
0
23,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
35,891
225
Minions Killed
178
0
Camps Cleared
0
954,424
Distance Traveled
960,669
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,589
715
64
3
0
319,391
4
L
Chang'e
12,432
654
66
3
0
325,067
0
L
Ne Zha
12,017
632
81
4
0
313,871
2
W
Da Ji
12,343
650
83
4
0
321,106
0
W
Olorun
13,620
717
78
4
0
313,927
2
L
Guan Yu
11,442
602
31
2
0
321,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role