Player Matchup

Raijin
Raijin
DawnJunior
Raijin
Level 128
God Stats
0W - 1L
1,316 SR
Queue Stats
180W - 183L
1,554 Elo+
Solo
Thor
Thor
Feramez
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Heviax
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,369 Elo+
Solo
Team Averages
Level 105
1,439 SR
1,474 Elo+

VS

Team Averages
Level 100
1,614 SR
1,488 Elo+
Anhur
Anhur
AdrianWks
Anhur
Level 129
God Stats
2W - 2L
1,978 SR
Queue Stats
42W - 29L
1,622 Elo+
Solo
Nemesis
Nemesis
BleedingLife
Nemesis
Level 125
God Stats
4W - 7L
1,483 SR
Queue Stats
446W - 419L
1,661 Elo+
Solo
Freya
Freya
ImaFREYAdnot
Freya
Level 45
God Stats
1W - 2L
1,382 SR
Queue Stats
6W - 23L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DawnJunior
Raijin
17
6 / 5 / 7
13,298
700
22,322
17,665
6,566
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Feramez
Thor
16
9 / 10 / 6
13,268
698
15,654
19,670
13,862
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Heviax
Yemoja
16
3 / 4 / 14
13,845
729
9,942
21,959
26,966
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AdrianWks
Anhur
17
4 / 7 / 7
13,268
698
16,470
19,567
6,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
BleedingLife
Nemesis
18
10 / 3 / 8
14,438
760
21,020
26,851
15,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 8 / 8
13,115
690
14,633
16,948
5,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
18
Kills
19
19
Deaths
18
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
AdrianWks
Anhur
4
7
7
1.07
W
Nemesis
BleedingLife
Nemesis
10
3
8
4.67
L
Raijin
DawnJunior
Raijin
6
5
7
1.9
L
Thor
Feramez
Thor
9
10
6
1.2
L
Yemoja
Heviax
Yemoja
3
4
14
2.5
W
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
52,123
59,294
Taken
63,366
47,394
Mitigated
26,984
7,281
Healing
25,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AdrianWks
Anhur
16,470
10,026
0
6,616
19,567
6,394
659
10,412
9,155
0
86,563
W
Nemesis
BleedingLife
Nemesis
21,020
11,733
0
10,736
26,851
15,057
112
13,390
13,461
0
57,708
L
Raijin
DawnJunior
Raijin
22,322
1,140
0
450
17,665
6,566
84
2,122
15,543
86,590
0
L
Thor
Feramez
Thor
15,654
2,649
0
592
19,670
13,862
0
5,129
14,541
0
48,331
L
Yemoja
Heviax
Yemoja
9,942
3,391
3,484
2,755
21,959
26,966
128
7,501
14,458
24,473
0
W
14,633
3,645
1,428
6,263
16,948
5,533
645
8,593
8,355
48,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
40,821
193
Minions Killed
228
0
Camps Cleared
0
920,581
Distance Traveled
989,356
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,268
698
109
6
0
306,776
2
W
Nemesis
14,438
760
60
3
0
382,254
0
L
Raijin
13,298
700
129
7
0
316,280
6
L
Thor
13,268
698
39
2
0
319,708
1
L
Yemoja
13,845
729
25
1
0
284,593
1
W
Freya
13,115
690
59
3
0
300,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role