Player Matchup

Sol
Sol
DCflames
Sol
Level 16
God Stats
2W - 5L
1,333 SR
Queue Stats
11W - 11L
1,337 Elo+
Solo
Mercury
Mercury
Nassim OEB
Mercury
Level 28
God Stats
2W - 4L
1,359 SR
Queue Stats
79W - 75L
1,322 Elo+
Solo
Bakasura
Bakasura
TolltoTroll
Bakasura
Level 27
God Stats
44W - 30L
1,435 SR
Queue Stats
94W - 79L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
lII C IIl
Cthulhu
Level 25
God Stats
46W - 26L
1,767 SR
Queue Stats
91W - 89L
1,235 Elo+
Party 1
Artemis
Artemis
lIIII K IIIIl
Artemis
Level 9
God Stats
28W - 35L
1,403 SR
Queue Stats
70W - 78L
1,258 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,302 Elo+

VS

Team Averages
Level 20
1,507 SR
1,307 Elo+
Medusa
Medusa
Cer6ber6us6x
Medusa
Level 12
God Stats
3W - 3L
1,306 SR
Queue Stats
6W - 6L
1,213 Elo+
Solo
Kukulkan
Kukulkan
FzL1-CrazZy
Kukulkan
Level 27
God Stats
7W - 4L
1,672 SR
Queue Stats
131W - 126L
1,375 Elo+
Solo
Bastet
Bastet
Luther1289
Bastet
Level 26
God Stats
5W - 5L
1,522 SR
Queue Stats
315W - 326L
1,327 Elo+
Solo
Cthulhu
Cthulhu
Xneto1412X
Cthulhu
Level 8
God Stats
27W - 23L
1,494 SR
Queue Stats
81W - 67L
1,169 Elo+
Solo
Achilles
Achilles
jvseBG3
Achilles
Level 29
God Stats
68W - 79L
1,541 SR
Queue Stats
327W - 325L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 2
12,372
458
9,315
16,181
4,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Nassim OEB
Mercury
17
0 / 12 / 1
11,664
432
7,799
26,840
9,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
TolltoTroll
Bakasura
20
19 / 9 / 1
15,548
576
28,172
26,110
12,933
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
lII C IIl
Cthulhu
19
1 / 5 / 8
11,912
441
12,386
16,158
18,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
17
4 / 5 / 1
12,274
455
15,654
18,475
6,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 4 / 5
15,672
580
19,193
18,312
7,414
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
FzL1-CrazZy
Kukulkan
20
9 / 3 / 5
15,053
558
19,823
14,739
6,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Luther1289
Bastet
20
7 / 8 / 6
14,779
547
11,650
19,011
6,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Xneto1412X
Cthulhu
19
3 / 7 / 11
14,766
547
9,205
23,453
14,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
jvseBG3
Achilles
20
6 / 3 / 5
13,829
512
18,286
24,807
43,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
25
Kills
37
37
Deaths
25
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
4
5
3.63
L
1
6
2
0.33
W
Kukulkan
FzL1-CrazZy
Kukulkan
9
3
5
3.83
W
Bastet
Luther1289
Bastet
7
8
6
1.25
L
Mercury
Nassim OEB
Mercury
0
12
1
0.04
L
Bakasura
TolltoTroll
Bakasura
19
9
1
2.17
W
Cthulhu
Xneto1412X
Cthulhu
3
7
11
1.21
W
Achilles
jvseBG3
Achilles
6
3
5
2.83
L
Cthulhu
lII C IIl
Cthulhu
1
5
8
1
L
Artemis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,326
Damage
78,157
103,764
Taken
100,322
52,105
Mitigated
77,754
18,702
Healing
27,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,193
11,148
0
8,234
18,312
7,414
5,263
6,254
11,548
0
100,901
L
9,315
1,473
0
3,728
16,181
4,856
2,656
6,995
9,136
51,251
0
W
Kukulkan
FzL1-CrazZy
Kukulkan
19,823
2,300
339
4,609
14,739
6,072
1,613
3,792
10,477
84,552
0
W
Bastet
Luther1289
Bastet
11,650
3,240
0
4,660
19,011
6,081
498
2,099
15,584
0
97,058
L
Mercury
Nassim OEB
Mercury
7,799
3,844
267
5,752
26,840
9,501
1,035
5,763
20,952
0
79,933
L
Bakasura
TolltoTroll
Bakasura
28,172
21,887
0
6,141
26,110
12,933
754
6,206
19,804
0
82,628
W
Cthulhu
Xneto1412X
Cthulhu
9,205
1,878
1,896
4,656
23,453
14,788
1,575
4,099
17,660
63,466
0
W
Achilles
jvseBG3
Achilles
18,286
3,767
0
3,181
24,807
43,399
1,487
4,431
18,957
0
66,276
L
Cthulhu
lII C IIl
Cthulhu
12,386
822
663
2,151
16,158
18,602
398
6,509
9,559
56,451
0
L
Artemis
15,654
8,298
0
0
18,475
6,213
1,546
3,555
14,320
0
55,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,770
Gold Earned
74,099
496
Minions Killed
637
0
Camps Cleared
0
2,327,986
Distance Traveled
2,466,299
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,672
580
176
7
0
455,011
0
L
Sol
12,372
458
102
4
0
378,972
0
W
Kukulkan
15,053
558
147
5
0
486,489
5
W
Bastet
14,779
547
103
4
0
565,893
2
L
Mercury
11,664
432
116
4
0
428,770
0
L
Bakasura
15,548
576
108
4
0
540,903
1
W
Cthulhu
14,766
547
114
4
0
518,345
1
W
Achilles
13,829
512
97
4
0
440,561
1
L
Cthulhu
11,912
441
71
3
0
509,651
2
L
Artemis
12,274
455
99
4
0
469,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role