Player Matchup
Team Averages
Gold V
Average Tier
Level 103
1,545 SR
1,252
MMR
VS
Team Averages
Silver III
Average Tier
Level 64
1,830 SR
1,127
MMR
Baron Samedi
Silver III
Level 64
God Stats
12W - 6L
1,830 SR
Queue Stats
44W - 59L
1,127
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Wany3Kest
Set
15
2 / 6 / 0
8,430
843
6,333
11,779
7,285
![Evolved Attacker's Blessing](https://static.smite.guru/i/items/15578.jpg)
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![Genji's Guard](https://static.smite.guru/i/items/12678.jpg)
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dumblonde-_-
Baron Samedi
16
6 / 2 / 0
9,490
949
8,915
9,170
3,714
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Y10 Bancroft's Talon](https://static.smite.guru/i/items/8551.jpg)
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,490
949
78
8
0
179,822
3
L
8,430
843
105
11
0
184,595
3