Player Matchup

Cthulhu
Cthulhu
Jason45101
Cthulhu
Level 155
God Stats
13W - 23L
1,446 SR
Queue Stats
268W - 307L
1,352 Elo+
Party 1
Fenrir
Fenrir
Shameonyou1986
Fenrir
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
kaisaschnitt1986
Zhong Kui
Level 62
God Stats
1W - 2L
1,490 SR
Queue Stats
12W - 19L
1,380 Elo+
Party 1
Team Averages
Level 101
1,479 SR
1,411 Elo+

VS

Team Averages
Level 115
1,425 SR
1,480 Elo+
Apollo
Apollo
GHOSTMARCOXIll1I
Apollo
Level 66
God Stats
4W - 2L
1,413 SR
Queue Stats
225W - 228L
1,468 Elo+
Solo
Nu Wa
Nu Wa
JigglyBits
Nu Wa
Level 141
God Stats
4W - 3L
1,451 SR
Queue Stats
102W - 115L
1,477 Elo+
Solo
Cerberus
Cerberus
Slinger18241
Cerberus
Level 137
God Stats
2W - 1L
1,409 SR
Queue Stats
61W - 61L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jason45101
Cthulhu
16
3 / 3 / 11
12,172
641
10,212
16,543
13,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 7 / 7
11,828
623
11,956
16,421
8,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
16
8 / 6 / 5
13,158
693
17,366
22,344
14,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
14,225
749
12,610
15,523
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
5 / 4 / 8
13,447
708
18,239
14,232
5,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Slinger18241
Cerberus
15
2 / 8 / 9
13,345
702
12,278
21,626
15,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
16
Kills
16
16
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
L
Cthulhu
Jason45101
Cthulhu
3
3
11
2.83
W
Nu Wa
5
4
8
2.25
L
5
7
7
1.21
W
Cerberus
Slinger18241
Cerberus
2
8
9
0.81
L
Zhong Kui
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
43,127
55,308
Taken
51,381
36,895
Mitigated
26,962
11,398
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,610
8,676
0
2,226
15,523
6,380
1,500
8,400
6,973
0
78,726
L
Cthulhu
Jason45101
Cthulhu
10,212
82
576
1,092
16,543
13,919
154
10,825
5,718
47,643
0
W
Nu Wa
18,239
5,878
256
3,795
14,232
5,099
1,174
7,622
6,460
68,822
0
L
11,956
1,805
529
1,871
16,421
8,712
507
8,096
8,325
0
28,518
W
Cerberus
Slinger18241
Cerberus
12,278
835
0
4,428
21,626
15,483
180
10,953
10,273
45,684
0
L
Zhong Kui
17,366
1,528
160
7,170
22,344
14,264
147
11,721
10,623
62,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
41,017
189
Minions Killed
265
0
Camps Cleared
0
1,043,939
Distance Traveled
1,010,613
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,225
749
102
5
0
339,709
2
L
Cthulhu
12,172
641
68
4
0
377,980
2
W
Nu Wa
13,447
708
91
5
0
338,647
6
L
Fenrir
11,828
623
21
1
0
363,417
0
W
Cerberus
13,345
702
72
4
0
332,257
8
L
Zhong Kui
13,158
693
100
5
0
302,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role