Player Matchup

Merlin
Merlin
DrOpShOtGoD-_-
Merlin
Level 29
God Stats
3W - 3L
1,648 SR
Queue Stats
13W - 17L
1,163 Elo+
Party 1
Ra
Ra
Drizzyhulk4632
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,060 Elo+
Party 1
Horus
Horus
ML_Siege
Horus
Level 27
God Stats
11W - 14L
1,500 SR
Queue Stats
23W - 35L
1,033 Elo+
Party 1
Team Averages
Level 20
1,549 SR
1,085 Elo+

VS

Team Averages
Level 17
1,398 SR
969 Elo+
Loki
Loki
Mcdoslayer
Loki
Level 10
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 5L
875 Elo+
Party 2
Set
Set
feitan-re3
Set
Level 15
God Stats
1W - 3L
1,329 SR
Queue Stats
3W - 9L
849 Elo+
Party 2
Merlin
Merlin
savage_man07
Merlin
Level 26
God Stats
8W - 7L
1,453 SR
Queue Stats
20W - 15L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 10
9,468
789
11,290
6,705
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 13
9,513
793
8,010
6,264
2,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
ML_Siege
Horus
11
6 / 2 / 14
8,978
748
5,264
9,891
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,613
634
3,887
9,849
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 9 / 2
7,054
588
2,252
10,031
3,287
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
9
0 / 5 / 4
7,032
586
7,922
9,023
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
23
Kills
3
4
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
W
7
1
13
13.5
W
Horus
ML_Siege
Horus
6
2
14
6.5
L
2
9
1
0.28
L
1
9
2
0.22
L
Merlin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
14,061
22,860
Taken
28,903
11,409
Mitigated
8,575
5,907
Healing
701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,290
2,013
0
150
6,705
2,354
877
3,897
2,808
30,599
0
W
8,010
1,282
1,617
1,315
6,264
2,028
582
2,691
3,548
23,110
0
W
Horus
ML_Siege
Horus
5,264
2,839
1,168
1,657
9,891
7,027
469
1,334
8,507
0
14,550
L
3,887
1,436
0
90
9,849
2,843
0
6,505
3,344
0
13,895
L
2,252
648
0
453
10,031
3,287
0
5,983
4,048
0
13,929
L
Merlin
7,922
346
0
158
9,023
2,445
112
6,812
2,211
24,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
21,699
105
Minions Killed
74
0
Camps Cleared
0
587,760
Distance Traveled
538,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,468
789
50
4
0
195,917
0
W
Ra
9,513
793
41
3
0
205,218
0
W
Horus
8,978
748
14
1
0
186,625
4
L
Loki
7,613
634
21
2
0
182,719
0
L
Set
7,054
588
23
2
0
187,751
0
L
Merlin
7,032
586
30
3
0
168,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role