Player Matchup

Anubis
Anubis
Bulliteshot
Anubis
Level 139
God Stats
28W - 7L
1,765 SR
Queue Stats
494W - 421L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
ElsieeBubbaxo
Amaterasu
Level 153
God Stats
2W - 1L
1,480 SR
Queue Stats
175W - 152L
1,549 Elo+
Party 1
Da Ji
Da Ji
Gǒushǐyóuxì
Da Ji
Level 102
God Stats
17W - 13L
1,601 SR
Queue Stats
157W - 139L
1,506 Elo+
Party 1
Team Averages
Level 131
1,615 SR
1,541 Elo+

VS

Team Averages
Level 58
1,713 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Laur_MicUnealta6
Baron Samedi
Level 23
God Stats
16W - 10L
1,523 SR
Queue Stats
35W - 29L
1,457 Elo+
Party 2
Serqet
Serqet
MihaiLeo
Serqet
Level 22
God Stats
2W - 1L
1,873 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 2
Tyr
Tyr
ZeitG3ist
Tyr
Level 128
God Stats
1W - 1L
1,742 SR
Queue Stats
40W - 52L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
15 / 13 / 20
22,401
700
41,022
37,536
19,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ElsieeBubbaxo
Amaterasu
20
4 / 5 / 27
21,902
684
17,707
32,166
26,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
25 / 5 / 10
23,458
733
38,177
21,687
10,926
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Laur_MicUnealta6
Baron Samedi
20
10 / 17 / 6
21,213
663
25,092
41,615
29,426
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
MihaiLeo
Serqet
20
6 / 18 / 12
20,744
648
14,473
38,221
16,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 9 / 12
20,255
633
20,350
33,209
42,594
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
44
Kills
22
23
Deaths
44
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
15
13
20
1.92
W
Amaterasu
ElsieeBubbaxo
Amaterasu
4
5
27
3.5
W
25
5
10
6
L
Baron Samedi
Laur_MicUnealta6
Baron Samedi
10
17
6
0.76
L
Serqet
MihaiLeo
Serqet
6
18
12
0.67
L
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,906
Damage
59,915
91,389
Taken
113,045
57,543
Mitigated
88,353
23,239
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
41,022
762
0
14,838
37,536
19,879
773
14,339
21,420
151,046
0
W
Amaterasu
ElsieeBubbaxo
Amaterasu
17,707
8,728
0
7,298
32,166
26,738
1,988
5,172
25,070
0
95,787
W
38,177
11,932
0
1,103
21,687
10,926
1,665
6,436
14,193
0
110,878
L
Baron Samedi
Laur_MicUnealta6
Baron Samedi
25,092
1,656
877
7,624
41,615
29,426
76
17,761
23,854
126,758
0
L
Serqet
MihaiLeo
Serqet
14,473
2,746
0
2,869
38,221
16,333
965
16,241
21,980
0
73,954
L
20,350
3,327
0
5,583
33,209
42,594
0
7,199
26,010
1,685
67,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,761
Gold Earned
62,212
318
Minions Killed
259
0
Camps Cleared
0
1,511,074
Distance Traveled
1,428,407
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
22,401
700
150
5
0
379,788
0
W
Amaterasu
21,902
684
66
2
0
577,490
5
W
Da Ji
23,458
733
102
3
0
553,796
2
L
Baron Samedi
21,213
663
118
4
0
394,465
1
L
Serqet
20,744
648
82
3
0
492,475
2
L
Tyr
20,255
633
59
2
0
541,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role