Player Matchup

Neith
Neith
NeuroCrush
Neith
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 253L
1,397 Elo+
Party 2
Sol
Sol
Pantý
Sol
Level 67
God Stats
2W - 2L
1,729 SR
Queue Stats
227W - 186L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
TheBigJavius
Cthulhu
Level 44
God Stats
1W - 5L
1,360 SR
Queue Stats
18W - 20L
1,505 Elo+
Solo
Team Averages
Level 57
1,530 SR
1,434 Elo+

VS

Team Averages
Level 106
1,618 SR
1,520 Elo+
Heimdallr
Heimdallr
Gammur
Heimdallr
Level 107
God Stats
5W - 4L
1,460 SR
Queue Stats
196W - 154L
1,482 Elo+
Party 1
Geb
Geb
SchwarzerTod
Geb
Level 144
God Stats
5W - 3L
1,600 SR
Queue Stats
339W - 294L
1,548 Elo+
Party 1
Persephone
Persephone
modrix20
Persephone
Level 66
God Stats
9W - 2L
1,795 SR
Queue Stats
175W - 141L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 6
11,487
574
11,272
13,531
4,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Pantý
Sol
15
4 / 5 / 3
12,050
603
18,372
17,689
5,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TheBigJavius
Cthulhu
16
4 / 2 / 4
13,521
676
13,829
15,223
12,670
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gammur
Heimdallr
17
8 / 3 / 3
13,186
659
16,931
15,779
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 9
11,502
575
7,570
22,058
20,462
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
modrix20
Persephone
16
2 / 2 / 3
12,026
601
14,528
15,316
5,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
11
11
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gammur
Heimdallr
8
3
3
3.17
L
Neith
1
4
6
1
L
Sol
Pantý
Sol
4
5
3
1.1
W
1
4
9
1.38
L
Cthulhu
TheBigJavius
Cthulhu
4
2
4
3
W
Persephone
modrix20
Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,473
Damage
39,029
46,443
Taken
53,153
22,852
Mitigated
32,433
18,658
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gammur
Heimdallr
16,931
4,055
0
2,705
15,779
6,347
1,994
11,104
4,675
0
60,004
L
Neith
11,272
2,766
657
6,453
13,531
4,776
1,120
7,303
6,227
0
44,569
L
Sol
Pantý
Sol
18,372
5,636
0
9,052
17,689
5,406
494
7,292
10,397
68,125
0
W
7,570
779
1,575
1,490
22,058
20,462
224
12,945
9,113
22,036
0
L
Cthulhu
TheBigJavius
Cthulhu
13,829
348
1,008
1,488
15,223
12,670
46
7,567
7,656
50,618
0
W
Persephone
modrix20
Persephone
14,528
749
178
4,960
15,316
5,624
863
8,226
7,090
76,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
36,714
224
Minions Killed
202
0
Camps Cleared
0
1,116,979
Distance Traveled
1,094,614
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,186
659
85
4
0
365,969
1
L
Neith
11,487
574
62
3
0
401,706
6
L
Sol
12,050
603
88
4
0
333,343
3
W
Geb
11,502
575
17
1
0
383,423
8
L
Cthulhu
13,521
676
74
4
0
381,930
2
W
Persephone
12,026
601
100
5
0
345,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role