Player Matchup

Anubis
Anubis
QuietKitten9484
Anubis
Level 62
God Stats
37W - 34L
1,595 SR
Queue Stats
113W - 118L
1,304 Elo+
Party 1
Neith
Neith
SNR_kingkush2503
Neith
Level 23
God Stats
24W - 20L
1,423 SR
Queue Stats
52W - 62L
1,187 Elo+
Party 1
Artemis
Artemis
kolton_Thomas88
Artemis
Level 4
God Stats
2W - 3L
1,323 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 1
Team Averages
Level 30
1,447 SR
1,215 Elo+

VS

Team Averages
Level 15
1,559 SR
1,227 Elo+
Bellona
Bellona
AdamDaSpiderPig
Bellona
Level 17
God Stats
14W - 21L
1,678 SR
Queue Stats
244W - 330L
1,250 Elo+
Solo
Ne Zha
Ne Zha
KaliKeke11
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,137 Elo+
Solo
Cthulhu
Cthulhu
Soda6018
Cthulhu
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 31L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 8
12,180
761
27,227
18,405
8,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 7 / 11
11,126
695
8,879
10,280
3,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
3 / 7 / 8
9,879
617
3,312
7,435
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 4
12,567
785
14,426
19,678
17,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
KaliKeke11
Ne Zha
10
1 / 12 / 4
9,158
572
1,821
13,948
5,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Soda6018
Cthulhu
14
2 / 5 / 12
12,019
751
10,394
18,620
20,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
19
Kills
16
17
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
13
3
4
5
L
Ne Zha
KaliKeke11
Ne Zha
1
12
4
0.25
W
11
3
8
5
W
5
7
11
1.5
L
Cthulhu
Soda6018
Cthulhu
2
5
12
1.6
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,418
Damage
26,641
36,120
Taken
52,246
14,867
Mitigated
42,870
12,182
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,426
3,117
0
5,771
19,678
17,106
367
10,599
9,079
0
33,937
L
Ne Zha
KaliKeke11
Ne Zha
1,821
461
0
469
13,948
5,529
287
8,013
5,935
0
22,603
W
27,227
1,160
474
9,988
18,405
8,745
886
4,714
13,391
65,187
0
W
8,879
4,262
391
1,229
10,280
3,617
1,932
2,848
7,182
0
23,359
L
Cthulhu
Soda6018
Cthulhu
10,394
836
815
1,280
18,620
20,235
378
9,257
9,363
38,034
0
W
3,312
2,556
0
100
7,435
2,505
673
2,841
4,494
0
6,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
33,744
108
Minions Killed
105
0
Camps Cleared
0
577,056
Distance Traveled
722,551
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,567
785
28
2
0
285,072
2
L
Ne Zha
9,158
572
33
2
0
191,085
6
W
Anubis
12,180
761
77
5
0
207,778
0
W
Neith
11,126
695
25
2
0
190,952
0
L
Cthulhu
12,019
751
44
3
0
246,394
5
W
Artemis
9,879
617
6
0
0
178,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role