Player Matchup

Hades
Hades
OneDawn89051583
Hades
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,348 Elo+
Party 2
Ra
Ra
Pnut Power07
Ra
Level 29
God Stats
4W - 3L
1,865 SR
Queue Stats
114W - 121L
1,416 Elo+
Party 2
Fenrir
Fenrir
hothead2006
Fenrir
Level 61
God Stats
7W - 4L
1,442 SR
Queue Stats
117W - 132L
1,338 Elo+
Party 2
Team Averages
Level 38
1,602 SR
1,368 Elo+

VS

Team Averages
Level 24
1,511 SR
1,286 Elo+
Olorun
Olorun
D20 Assassin
Olorun
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 57L
1,401 Elo+
Party 1
Da Ji
Da Ji
D20 Phantoms
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,080 Elo+
Party 1
Mulan
Mulan
ferociousbus
Mulan
Level 35
God Stats
19W - 22L
1,533 SR
Queue Stats
73W - 87L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 18
8,928
812
14,690
9,750
7,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 15
8,211
746
6,777
5,480
1,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
14 / 2 / 9
9,855
896
8,248
5,923
2,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 7 / 3
6,917
629
4,318
10,335
3,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 10 / 1
7,118
647
2,865
11,942
4,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 7 / 0
7,230
657
8,798
12,946
9,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
24
Kills
4
4
Deaths
24
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
3
0.21
L
1
10
1
0.15
W
6
0
18
15
W
4
2
15
5.75
L
3
7
0
0.43
W
Fenrir
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
15,981
21,153
Taken
35,223
11,432
Mitigated
17,781
8,789
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,318
2,358
818
1,669
10,335
3,724
0
7,575
2,760
20,882
0
L
2,865
473
0
10
11,942
4,435
0
6,735
5,207
0
11,878
W
14,690
301
56
3,040
9,750
7,124
406
2,384
7,093
26,903
0
W
6,777
383
2,140
1,656
5,480
1,842
525
568
4,787
32,996
0
L
8,798
587
958
2,777
12,946
9,622
0
7,173
5,773
0
18,895
W
Fenrir
8,248
1,345
978
919
5,923
2,466
213
1,391
4,457
0
12,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
21,265
87
Minions Killed
82
0
Camps Cleared
0
608,247
Distance Traveled
507,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,917
629
37
3
0
160,873
1
L
Da Ji
7,118
647
24
2
0
170,982
0
W
Hades
8,928
812
29
3
0
189,568
0
W
Ra
8,211
746
49
4
0
201,314
0
L
Mulan
7,230
657
21
2
0
175,717
0
W
Fenrir
9,855
896
9
1
0
217,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role