Player Matchup

Medusa
Medusa
BasedSn1per
Medusa
Level 19
God Stats
4W - 9L
1,325 SR
Queue Stats
20W - 31L
1,001 Elo+
Solo
Set
Set
FoughtGuide
Set
Level 22
God Stats
12W - 6L
1,428 SR
Queue Stats
155W - 157L
1,081 Elo+
Solo
Anhur
Anhur
LordFacer999
Anhur
Level 18
God Stats
2W - 1L
1,550 SR
Queue Stats
14W - 24L
970 Elo+
Solo
Ymir
Ymir
Nuc1earXplosion
Ymir
Level 18
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 7L
892 Elo+
Solo
Fenrir
Fenrir
Void-_-Drift
Fenrir
Level 11
God Stats
27W - 30L
1,441 SR
Queue Stats
379W - 357L
1,047 Elo+
Solo
Team Averages
Level 18
1,461 SR
998 Elo+

VS

Team Averages
Level 22
1,393 SR
1,062 Elo+
The Morrigan
The Morrigan
AkaneTendo0
The Morrigan
Level 29
God Stats
4W - 4L
1,224 SR
Queue Stats
72W - 85L
1,099 Elo+
Solo
Izanami
Izanami
TigerOfSeidokan
Izanami
Level 23
God Stats
37W - 54L
1,319 SR
Queue Stats
48W - 70L
1,112 Elo+
Solo
Persephone
Persephone
ToXic jocyyyyyy
Persephone
Level 13
God Stats
6W - 2L
1,705 SR
Queue Stats
14W - 23L
991 Elo+
Solo
Set
Set
immortal93combat
Set
Level 18
God Stats
6W - 6L
1,168 SR
Queue Stats
134W - 145L
1,075 Elo+
Party 1
Vamana
Vamana
mudslap2012
Vamana
Level 26
God Stats
6W - 2L
1,547 SR
Queue Stats
91W - 107L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 0 / 1
7,303
252
0
0
0
20
25 / 4 / 5
15,443
533
36,529
22,314
18,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 11 / 5
11,979
413
13,804
23,585
7,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 5 / 12
13,034
449
12,056
27,452
27,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
9 / 4 / 2
12,316
425
8,877
14,781
5,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AkaneTendo0
The Morrigan
18
6 / 9 / 1
13,425
463
8,621
17,538
6,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 14 / 4
11,137
384
6,268
20,151
5,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
ToXic jocyyyyyy
Persephone
19
3 / 9 / 2
14,096
486
13,167
15,637
7,179
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 6
13,465
464
17,541
18,180
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
19
9 / 6 / 3
13,887
479
14,066
21,577
9,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
40
Kills
22
24
Deaths
43
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AkaneTendo0
The Morrigan
6
9
1
0.72
L
Medusa
0
0
1
0.5
L
25
4
5
6.88
L
2
11
5
0.41
L
4
5
12
2
W
0
14
4
0.14
W
Persephone
ToXic jocyyyyyy
Persephone
3
9
2
0.44
L
Fenrir
9
4
2
2.5
W
4
5
6
1.4
W
Vamana
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,266
Damage
59,663
88,132
Taken
93,083
58,638
Mitigated
36,284
11,880
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AkaneTendo0
The Morrigan
8,621
2,295
0
3,410
17,538
6,483
4,082
4,993
12,304
64,872
306
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
36,529
19,428
0
2,603
22,314
18,250
2,930
8,212
14,102
0
105,230
L
13,804
7,355
0
0
23,585
7,088
0
820
22,765
0
57,997
L
12,056
2,692
0
5,260
27,452
27,555
558
10,775
16,489
80,018
0
W
6,268
4,825
0
450
20,151
5,821
3,851
842
19,009
0
47,108
W
Persephone
ToXic jocyyyyyy
Persephone
13,167
1,731
0
959
15,637
7,179
675
2,550
12,872
60,836
0
L
Fenrir
8,877
2,530
0
4,017
14,781
5,745
0
1,487
13,294
0
55,349
W
17,541
9,156
0
2,356
18,180
7,565
3,998
3,052
15,053
0
70,216
W
Vamana
14,066
7,609
0
8,066
21,577
9,236
2,866
619
20,908
0
50,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,075
Gold Earned
66,010
428
Minions Killed
481
0
Camps Cleared
0
1,692,727
Distance Traveled
2,377,344
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,425
463
109
4
0
442,418
3
L
Medusa
7,303
252
0
0
0
0
0
L
Set
15,443
533
127
4
0
516,681
0
L
Anhur
11,979
413
80
3
0
352,137
0
L
Ymir
13,034
449
114
4
0
448,623
0
W
Izanami
11,137
384
90
3
0
443,679
0
W
Persephone
14,096
486
92
3
0
417,876
2
L
Fenrir
12,316
425
107
4
0
375,286
0
W
Set
13,465
464
120
4
0
485,757
0
W
Vamana
13,887
479
70
2
0
587,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role