Player Matchup

Izanami
Izanami
Krunch_Berries
Izanami
Level 22
God Stats
14W - 12L
1,156 SR
Queue Stats
71W - 90L
1,232 Elo+
Solo
Cthulhu
Cthulhu
SCNimbus
Cthulhu
Level 28
God Stats
40W - 31L
1,427 SR
Queue Stats
207W - 266L
1,252 Elo+
Solo
Ne Zha
Ne Zha
Yoshiexp
Ne Zha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,132 Elo+
Solo
Merlin
Merlin
heraldic_shed9
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,246 Elo+
Solo
Neith
Neith
iBlazeTrees024
Neith
Level 28
God Stats
23W - 20L
1,483 SR
Queue Stats
90W - 114L
1,243 Elo+
Solo
Team Averages
Level 22
1,413 SR
1,221 Elo+

VS

Team Averages
Level 16
1,367 SR
1,227 Elo+
Bellona
Bellona
Dragoon0790
Bellona
Level 15
God Stats
12W - 9L
1,262 SR
Queue Stats
55W - 63L
1,215 Elo+
Solo
Heimdallr
Heimdallr
MatteKoenigsegg
Heimdallr
Level 23
God Stats
2W - 0L
1,338 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
UrgentFern92282
Ah Puch
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,088 Elo+
Solo
Zeus
Zeus
bygodsgrace7770
Zeus
Level 14
God Stats
8W - 10L
1,341 SR
Queue Stats
19W - 29L
1,183 Elo+
Solo
Anhur
Anhur
x_RAGNAR_RD_x
Anhur
Level 14
God Stats
5W - 2L
1,391 SR
Queue Stats
25W - 17L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
12,526
964
16,105
13,434
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SCNimbus
Cthulhu
19
7 / 5 / 6
13,592
1,046
15,859
23,593
19,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Yoshiexp
Ne Zha
18
2 / 10 / 7
11,587
891
3,555
12,353
5,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
5 / 11 / 7
12,137
934
9,201
21,312
10,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 12 / 10
12,677
975
17,291
22,121
8,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dragoon0790
Bellona
20
11 / 5 / 11
14,026
1,079
13,084
13,747
9,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MatteKoenigsegg
Heimdallr
20
19 / 4 / 14
16,084
1,237
35,573
19,166
9,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 5 / 13
12,102
931
12,045
15,702
14,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 19
13,751
1,058
15,595
11,734
4,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 1 / 9
12,396
954
8,472
9,269
3,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
108
21
Kills
42
42
Deaths
21
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dragoon0790
Bellona
11
5
11
3.3
L
4
4
9
2.13
W
Heimdallr
MatteKoenigsegg
Heimdallr
19
4
14
6.5
L
Cthulhu
SCNimbus
Cthulhu
7
5
6
2
W
2
5
13
1.7
L
Ne Zha
Yoshiexp
Ne Zha
2
10
7
0.55
W
4
6
19
2.25
L
5
11
7
0.77
L
3
12
10
0.67
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,011
Damage
84,769
92,813
Taken
69,618
48,102
Mitigated
41,350
3,509
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dragoon0790
Bellona
13,084
10,152
0
443
13,747
9,126
0
6,365
7,382
0
22,489
L
16,105
10,276
0
0
13,434
4,574
0
4,759
8,600
0
36,902
W
Heimdallr
MatteKoenigsegg
Heimdallr
35,573
24,915
0
5,482
19,166
9,281
0
5,412
13,754
0
63,813
L
Cthulhu
SCNimbus
Cthulhu
15,859
1,350
0
1,997
23,593
19,601
0
8,043
15,265
55,643
0
W
12,045
979
0
1,488
15,702
14,364
0
5,443
10,259
25,618
0
L
Ne Zha
Yoshiexp
Ne Zha
3,555
903
0
288
12,353
5,115
0
3,118
9,210
0
10,163
W
15,595
4,325
0
0
11,734
4,849
0
4,629
7,105
38,867
0
L
9,201
2,222
0
0
21,312
10,352
0
5,497
15,688
16,767
0
L
17,291
10,083
0
1,224
22,121
8,460
0
5,563
16,405
0
37,879
W
8,472
4,597
0
919
9,269
3,730
0
3,211
6,058
0
19,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,519
Gold Earned
68,359
218
Minions Killed
203
2
Camps Cleared
4
1,055,038
Distance Traveled
1,065,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,026
1,079
24
2
1
218,296
0
L
Izanami
12,526
964
57
4
1
178,800
0
W
Heimdallr
16,084
1,237
76
6
0
205,235
0
L
Cthulhu
13,592
1,046
83
6
0
267,030
0
W
Ah Puch
12,102
931
24
2
2
222,504
0
L
Ne Zha
11,587
891
16
1
0
111,818
0
W
Zeus
13,751
1,058
64
5
0
202,018
0
L
Merlin
12,137
934
14
1
1
229,070
0
L
Neith
12,677
975
48
4
0
268,320
0
W
Anhur
12,396
954
15
1
1
217,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role