Player Matchup

Mulan
Mulan
AgentVénus
Mulan
Level 15
God Stats
1W - 3L
1,281 SR
Queue Stats
11W - 22L
1,392 Elo+
Solo
Horus
Horus
ElementalKuki
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,341 Elo+
Solo
Zeus
Zeus
LordRotting
Zeus
Level 29
God Stats
44W - 45L
1,558 SR
Queue Stats
363W - 392L
1,513 Elo+
Solo
Neith
Neith
Terroborg Tweet
Neith
Level 7
God Stats
4W - 3L
1,584 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Mercury
Mercury
iTz Kimb3rly
Mercury
Level 18
God Stats
7W - 12L
1,461 SR
Queue Stats
12W - 15L
1,483 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,437 Elo+

VS

Team Averages
Level 18
1,598 SR
1,466 Elo+
Discordia
Discordia
Hairy_Ballsagna_
Discordia
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
77W - 67L
1,422 Elo+
Party 1
Bacchus
Bacchus
IcyBeast
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,445 Elo+
Solo
Neith
Neith
Jinxx_240
Neith
Level 18
God Stats
10W - 9L
1,675 SR
Queue Stats
70W - 62L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
Navaxoo
Baba Yaga
Level 17
God Stats
9W - 11L
1,490 SR
Queue Stats
17W - 17L
1,454 Elo+
Solo
Izanami
Izanami
Tiny-waddles
Izanami
Level 28
God Stats
96W - 59L
1,595 SR
Queue Stats
143W - 115L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
13,588
906
6,416
18,504
18,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 0 / 11
15,371
1,025
7,113
16,713
20,607
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 1 / 7
15,726
1,048
23,604
9,249
3,176
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 20
14,704
980
22,623
13,023
5,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
iTz Kimb3rly
Mercury
20
2 / 3 / 10
13,707
914
12,677
16,523
6,474
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
0 / 7 / 4
11,993
800
8,366
11,106
6,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
IcyBeast
Bacchus
18
0 / 13 / 4
12,044
803
1,600
24,639
13,638
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Jinxx_240
Neith
19
5 / 2 / 3
13,856
924
16,035
8,738
3,522
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Navaxoo
Baba Yaga
20
3 / 4 / 5
14,451
963
31,425
22,708
10,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tiny-waddles
Izanami
17
1 / 3 / 0
12,184
812
7,250
8,922
3,229
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
29
Kills
9
9
Deaths
29
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
6
0
11
11.5
L
Discordia
0
7
4
0.29
L
Bacchus
IcyBeast
Bacchus
0
13
4
0.15
L
Neith
Jinxx_240
Neith
5
2
3
3.25
W
13
1
7
16.5
L
Baba Yaga
Navaxoo
Baba Yaga
3
4
5
1.38
W
5
2
20
7.5
L
Izanami
Tiny-waddles
Izanami
1
3
0
0.33
W
Mercury
iTz Kimb3rly
Mercury
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,433
Damage
64,676
74,012
Taken
76,113
54,390
Mitigated
37,770
17,020
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,416
1,076
0
0
18,504
18,566
0
8,476
10,028
0
23,666
W
7,113
2,957
5,869
5,078
16,713
20,607
0
8,741
7,972
0
22,706
L
Discordia
8,366
1,110
0
0
11,106
6,871
0
1,888
9,218
15,320
0
L
Bacchus
IcyBeast
Bacchus
1,600
230
0
0
24,639
13,638
0
7,089
17,550
7,079
0
L
Neith
Jinxx_240
Neith
16,035
6,687
0
918
8,738
3,522
0
2,547
6,191
0
46,809
W
23,604
1,718
79
1,428
9,249
3,176
0
7,111
2,138
41,987
0
L
Baba Yaga
Navaxoo
Baba Yaga
31,425
1,986
0
3,664
22,708
10,510
0
8,841
13,867
69,314
0
W
22,623
12,788
0
4,468
13,023
5,567
0
7,080
5,943
0
58,344
L
Izanami
Tiny-waddles
Izanami
7,250
5,933
0
291
8,922
3,229
0
3,239
5,683
0
24,795
W
Mercury
iTz Kimb3rly
Mercury
12,677
6,577
0
98
16,523
6,474
0
9,983
6,540
0
32,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,096
Gold Earned
64,528
262
Minions Killed
242
8
Camps Cleared
2
1,429,334
Distance Traveled
1,034,643
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,588
906
38
3
0
301,137
0
W
Horus
15,371
1,025
34
2
6
279,204
1
L
Discordia
11,993
800
20
1
0
148,954
0
L
Bacchus
12,044
803
9
1
0
226,262
1
L
Neith
13,856
924
60
4
0
238,325
1
W
Zeus
15,726
1,048
45
3
0
286,938
1
L
Baba Yaga
14,451
963
112
7
1
296,651
2
W
Neith
14,704
980
98
7
1
244,434
0
L
Izanami
12,184
812
41
3
1
124,451
0
W
Mercury
13,707
914
47
3
1
317,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role