Player Matchup

Cthulhu
Cthulhu
Gr1ngo123
Cthulhu
Level 12
God Stats
2W - 0L
1,333 SR
Queue Stats
14W - 18L
1,196 Elo+
Party 1
Merlin
Merlin
Kaypi125
Merlin
Level 28
God Stats
2W - 1L
1,152 SR
Queue Stats
62W - 133L
1,222 Elo+
Solo
Mulan
Mulan
LobinhoPreto
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,196 Elo+
Party 1
Team Averages
Level 22
1,328 SR
1,205 Elo+

VS

Team Averages
Level 48
1,555 SR
1,315 Elo+
Ares
Ares
PapichTheSlayer
Ares
Level 25
God Stats
2W - 2L
1,511 SR
Queue Stats
58W - 69L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
Sheltar
Cthulhu
Level 100
God Stats
3W - 4L
1,456 SR
Queue Stats
53W - 75L
1,191 Elo+
Solo
Bellona
Bellona
ilyshaPsina
Bellona
Level 18
God Stats
6W - 4L
1,698 SR
Queue Stats
28W - 36L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gr1ngo123
Cthulhu
20
7 / 4 / 8
16,950
605
23,754
25,312
26,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Kaypi125
Merlin
19
4 / 10 / 7
15,970
570
12,568
21,308
14,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 3 / 10
18,212
650
26,460
22,405
19,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 8
16,176
578
17,939
26,099
32,191
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Sheltar
Cthulhu
20
11 / 3 / 6
18,059
645
27,188
24,121
23,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ilyshaPsina
Bellona
17
2 / 10 / 4
15,144
541
12,141
26,871
20,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
19
Kills
17
17
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gr1ngo123
Cthulhu
7
4
8
2.75
W
Merlin
Kaypi125
Merlin
4
10
7
0.75
W
8
3
10
4.33
L
4
6
8
1.33
L
Cthulhu
Sheltar
Cthulhu
11
3
6
4.67
L
Bellona
ilyshaPsina
Bellona
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,782
Damage
57,268
69,025
Taken
77,091
59,704
Mitigated
76,975
13,541
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gr1ngo123
Cthulhu
23,754
1,469
940
1,490
25,312
26,069
220
17,485
7,827
79,177
0
W
Merlin
Kaypi125
Merlin
12,568
762
0
2,555
21,308
14,573
1,078
14,235
7,073
90,035
0
W
26,460
4,984
1,735
6,821
22,405
19,062
974
14,084
8,321
0
93,607
L
17,939
1,091
0
750
26,099
32,191
572
13,971
11,853
50,815
0
L
Cthulhu
Sheltar
Cthulhu
27,188
600
1,010
750
24,121
23,988
1,770
11,286
12,670
106,394
0
L
Bellona
ilyshaPsina
Bellona
12,141
4,071
1,195
2,697
26,871
20,796
131
11,206
15,465
0
77,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
49,379
281
Minions Killed
244
0
Camps Cleared
0
1,308,376
Distance Traveled
1,430,372
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,950
605
89
3
0
420,504
0
W
Merlin
15,970
570
110
4
0
398,784
2
W
Mulan
18,212
650
82
3
0
489,088
5
L
Ares
16,176
578
33
1
0
461,772
0
L
Cthulhu
18,059
645
132
5
0
508,498
0
L
Bellona
15,144
541
79
3
0
460,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role