Player Matchup

Anhur
Anhur
I_did_dat_shhh
Anhur
Level 14
God Stats
0W - 2L
1,180 SR
Queue Stats
4W - 15L
1,196 Elo+
Solo
Bakasura
Bakasura
Th3BakdAlpha712
Bakasura
Level 7
God Stats
0W - 4L
1,231 SR
Queue Stats
2W - 10L
1,056 Elo+
Party 1
Neith
Neith
Warrior_Star1218
Neith
Level 15
God Stats
24W - 28L
1,410 SR
Queue Stats
24W - 29L
1,192 Elo+
Solo
Cthulhu
Cthulhu
XxBongRip96xX
Cthulhu
Level 5
God Stats
2W - 6L
1,440 SR
Queue Stats
2W - 11L
1,328 Elo+
Party 1
Chronos
Chronos
mars-dark923
Chronos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 49L
1,192 Elo+
Solo
Team Averages
Level 11
1,352 SR
1,193 Elo+

VS

Team Averages
Level 28
1,564 SR
1,287 Elo+
Persephone
Persephone
DanteSanity05
Persephone
Level 29
God Stats
72W - 60L
1,505 SR
Queue Stats
97W - 108L
1,374 Elo+
Party 2
Loki
Loki
KABOOmMANTLe
Loki
Level 29
God Stats
30W - 20L
1,649 SR
Queue Stats
103W - 108L
1,286 Elo+
Solo
Nemesis
Nemesis
Snipaleek
Nemesis
Level 27
God Stats
9W - 10L
1,733 SR
Queue Stats
95W - 126L
1,344 Elo+
Solo
Geb
Geb
VampiraLactea
Geb
Level 27
God Stats
4W - 0L
1,485 SR
Queue Stats
40W - 38L
1,157 Elo+
Party 2
Apollo
Apollo
thesanity999
Apollo
Level 28
God Stats
28W - 21L
1,447 SR
Queue Stats
144W - 165L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,318
195
0
0
0
Bakasura
11
1 / 9 / 1
7,193
423
4,481
14,814
4,267
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 0
7,864
463
4,345
7,087
2,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
0 / 8 / 0
6,279
369
3,890
11,226
4,720
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
mars-dark923
Chronos
11
0 / 8 / 0
6,234
367
3,433
10,924
3,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DanteSanity05
Persephone
13
1 / 2 / 10
8,758
515
8,275
5,768
1,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 0 / 2
10,137
596
8,504
8,466
3,148
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Snipaleek
Nemesis
15
8 / 1 / 3
9,957
586
7,897
9,354
3,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 3
8,630
508
2,360
6,247
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
14
10 / 0 / 3
9,523
560
8,977
6,623
2,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
30
30
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
DanteSanity05
Persephone
1
2
10
3
L
0
0
0
0
W
9
0
2
10
W
Nemesis
Snipaleek
Nemesis
8
1
3
9.5
L
Bakasura
1
9
1
0.17
W
2
0
3
3.5
L
1
5
0
0.2
L
Cthulhu
0
8
0
0
L
Chronos
mars-dark923
Chronos
0
8
0
0
W
Apollo
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
36,013
44,051
Taken
36,458
14,890
Mitigated
14,313
3,364
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DanteSanity05
Persephone
8,275
916
0
684
5,768
1,975
940
1,817
3,906
38,998
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,504
4,557
0
2,595
8,466
3,148
962
1,747
6,594
0
62,963
W
Nemesis
Snipaleek
Nemesis
7,897
4,474
0
3,018
9,354
3,401
1,006
361
8,898
0
63,081
L
Bakasura
4,481
3,207
0
2,478
14,814
4,267
0
1,822
12,992
0
31,230
W
2,360
630
24
222
6,247
3,370
2,492
759
5,488
30,620
0
L
4,345
1,677
0
272
7,087
2,627
2,678
1,163
5,924
0
46,356
L
Cthulhu
3,890
132
0
0
11,226
4,720
0
4,466
6,760
20,735
0
L
Chronos
mars-dark923
Chronos
3,433
1,129
0
614
10,924
3,276
210
3,184
7,740
23,142
0
W
Apollo
8,977
6,112
0
3,478
6,623
2,419
1,736
2,639
3,954
0
36,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
47,005
225
Minions Killed
373
0
Camps Cleared
0
1,075,528
Distance Traveled
1,538,698
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,758
515
65
4
0
269,934
0
L
Anhur
3,318
195
0
0
0
0
0
W
Loki
10,137
596
98
6
0
314,988
0
W
Nemesis
9,957
586
98
6
0
323,932
0
L
Bakasura
7,193
423
61
4
0
285,707
1
W
Geb
8,630
508
42
2
0
338,166
0
L
Neith
7,864
463
91
5
0
267,536
0
L
Cthulhu
6,279
369
33
2
0
264,511
2
L
Chronos
6,234
367
40
2
0
257,774
8
W
Apollo
9,523
560
70
4
0
291,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role