Player Matchup

Cthulhu
Cthulhu
BigUs2000
Cthulhu
Level 4
God Stats
14W - 11L
1,674 SR
Queue Stats
43W - 47L
1,431 Elo+
Party 1
Mulan
Mulan
CruentaUmbra
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Pele
Pele
Judisk22
Pele
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 136L
1,231 Elo+
Party 1
Raijin
Raijin
Stargin_
Raijin
Level 6
God Stats
3W - 0L
1,259 SR
Queue Stats
51W - 52L
1,396 Elo+
Party 1
Khepri
Khepri
pisunkoviyzlodiy
Khepri
Level 13
God Stats
9W - 4L
1,500 SR
Queue Stats
110W - 96L
1,283 Elo+
Party 1
Team Averages
Level 7
1,487 SR
1,368 Elo+

VS

Team Averages
Level 15
1,501 SR
1,372 Elo+
Ares
Ares
DYNAMYCASTA1
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,228 Elo+
Solo
Fenrir
Fenrir
DarkAcidHunter
Fenrir
Level 28
God Stats
112W - 107L
1,528 SR
Queue Stats
116W - 116L
1,396 Elo+
Solo
Anhur
Anhur
Dr_Blucks
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,241 Elo+
Solo
Fafnir
Fafnir
KingAlex8702
Fafnir
Level 12
God Stats
0W - 1L
1,304 SR
Queue Stats
14W - 13L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
oP Fleezus
Ao Kuang
Level 16
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigUs2000
Cthulhu
19
7 / 0 / 9
12,532
964
15,098
11,099
6,325
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 6 / 13
11,782
906
9,503
13,655
9,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
20
11 / 5 / 12
14,300
1,100
17,700
12,044
5,442
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Stargin_
Raijin
19
2 / 4 / 18
12,780
983
15,630
9,230
4,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 3 / 14
12,884
991
10,553
10,500
13,262
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 17 / 9
12,035
926
8,543
27,171
15,988
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
0 / 0 / 0
9,530
733
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
Dr_Blucks
Anhur
19
8 / 7 / 4
14,222
1,094
22,833
25,541
10,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
13
0 / 0 / 0
8,030
618
0
0
0
Ao Kuang
oP Fleezus
Ao Kuang
18
8 / 5 / 7
13,278
1,021
16,818
21,878
13,676
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
29
Kills
17
18
Deaths
29
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigUs2000
Cthulhu
7
0
9
11.5
W
3
6
13
1.58
L
1
17
9
0.32
L
0
0
0
0
L
Anhur
Dr_Blucks
Anhur
8
7
4
1.43
W
Pele
11
5
12
3.4
L
Fafnir
0
0
0
0
W
Raijin
Stargin_
Raijin
2
4
18
2.75
L
Ao Kuang
oP Fleezus
Ao Kuang
8
5
7
2.3
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,484
Damage
48,194
56,528
Taken
74,590
38,581
Mitigated
39,981
2,745
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigUs2000
Cthulhu
15,098
1,518
835
0
11,099
6,325
0
4,403
6,696
37,446
0
W
9,503
2,070
0
504
13,655
9,168
0
7,376
6,279
0
20,796
L
8,543
1,706
0
70
27,171
15,988
0
16,148
11,023
9,428
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Dr_Blucks
Anhur
22,833
17,353
0
5,665
25,541
10,317
0
13,206
12,335
0
51,426
W
Pele
17,700
6,667
0
641
12,044
5,442
0
2,138
9,906
0
29,865
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Stargin_
Raijin
15,630
5,333
0
0
9,230
4,384
0
4,382
4,848
41,263
0
L
Ao Kuang
oP Fleezus
Ao Kuang
16,818
6,591
66
4,869
21,878
13,676
0
11,927
9,951
22,920
0
W
10,553
2,610
243
522
10,500
13,262
0
7,062
3,438
16,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,278
Gold Earned
57,095
176
Minions Killed
65
8
Camps Cleared
2
989,981
Distance Traveled
538,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,532
964
58
4
3
203,155
1
W
Mulan
11,782
906
19
1
1
200,590
1
L
Ares
12,035
926
2
0
0
162,323
2
L
Fenrir
9,530
733
0
0
0
473
0
L
Anhur
14,222
1,094
55
4
2
198,420
0
W
Pele
14,300
1,100
26
2
4
194,974
0
L
Fafnir
8,030
618
0
0
0
0
0
W
Raijin
12,780
983
61
5
0
187,526
0
L
Ao Kuang
13,278
1,021
8
1
0
177,485
0
W
Khepri
12,884
991
12
1
0
203,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role