Player Matchup

Cthulhu
Cthulhu
bartax98
Cthulhu
Level 60
God Stats
15W - 10L
1,505 SR
Queue Stats
283W - 259L
1,354 Elo+
Party 1
Raijin
Raijin
o0_SH4RCK0_0o
Raijin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 114L
1,400 Elo+
Party 1
Cupid
Cupid
poccudiu__
Cupid
Level 28
God Stats
25W - 14L
1,479 SR
Queue Stats
133W - 113L
1,404 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,386 Elo+

VS

Team Averages
Level 23
1,350 SR
1,314 Elo+
Cthulhu
Cthulhu
CRAZED-INS0MIAC
Cthulhu
Level 28
God Stats
3W - 9L
1,340 SR
Queue Stats
27W - 37L
1,402 Elo+
Party 2
Odin
Odin
CRAZED-SUTONAGOD
Odin
Level 12
God Stats
2W - 5L
1,430 SR
Queue Stats
4W - 15L
1,233 Elo+
Party 2
Hel
Hel
Shijo saiaku
Hel
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
29W - 42L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
bartax98
Cthulhu
15
6 / 3 / 11
12,089
672
12,582
13,135
12,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 12
11,954
664
16,588
11,029
4,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
15
8 / 1 / 9
12,166
676
22,424
15,469
6,164
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
11,197
622
12,291
21,022
23,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 3
9,730
541
3,783
22,037
13,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 8 / 2
12,057
670
9,514
19,332
8,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
8
8
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
1
6
3
0.42
L
5
8
2
0.75
W
Cthulhu
bartax98
Cthulhu
6
3
11
3.83
W
4
4
12
2.5
W
Cupid
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
25,588
39,633
Taken
62,391
22,735
Mitigated
45,208
12,824
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,291
444
1,197
1,281
21,022
23,137
0
10,504
10,518
34,334
0
L
3,783
1,072
0
3,115
22,037
13,949
0
8,109
13,928
0
12,162
L
9,514
725
4,899
6,666
19,332
8,122
0
10,625
8,707
46,420
0
W
Cthulhu
bartax98
Cthulhu
12,582
220
1,640
1,361
13,135
12,359
448
6,427
6,708
40,394
0
W
16,588
1,134
285
1,819
11,029
4,212
714
5,625
5,404
75,303
0
W
Cupid
22,424
12,382
624
7,095
15,469
6,164
2,275
10,672
4,797
0
53,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
32,984
161
Minions Killed
120
0
Camps Cleared
0
907,991
Distance Traveled
751,160
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,197
622
42
2
0
266,269
4
L
Odin
9,730
541
19
1
0
219,159
0
L
Hel
12,057
670
59
3
0
265,732
1
W
Cthulhu
12,089
672
36
2
0
334,041
0
W
Raijin
11,954
664
81
5
0
250,681
3
W
Cupid
12,166
676
44
2
0
323,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role