Player Matchup

Ymir
Ymir
DrunkRealist1k
Ymir
Level 18
God Stats
2W - 2L
1,868 SR
Queue Stats
49W - 48L
1,340 Elo+
Solo
Ares
Ares
LaBrizita
Ares
Level 29
God Stats
1W - 2L
1,591 SR
Queue Stats
63W - 58L
1,574 Elo+
Solo
Hercules
Hercules
WhyNotPrimary-
Hercules
Level 21
God Stats
0W - 1L
1,731 SR
Queue Stats
66W - 54L
1,435 Elo+
Solo
Olorun
Olorun
lorenzosponchiad
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,166 Elo+
Solo
Anhur
Anhur
pabvatar
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,170 Elo+
Solo
Team Averages
Level 17
1,638 SR
1,337 Elo+

VS

Team Averages
Level 16
1,405 SR
1,500 Elo+
Rama
Rama
GrandmastaDookie
Rama
Level 8
God Stats
2W - 1L
1,245 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
Ra
Ra
HKSketch1020
Ra
Level 28
God Stats
6W - 6L
1,465 SR
Queue Stats
151W - 156L
1,474 Elo+
Solo
Sobek
Sobek
Lord Willum
Sobek
Level 28
God Stats
1W - 1L
1,317 SR
Queue Stats
44W - 43L
1,483 Elo+
Solo
Hachiman
Hachiman
Trip219283
Hachiman
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,328 Elo+
Solo
Neith
Neith
nryzzv
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 2
13,114
546
17,078
21,714
18,100
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
13 / 0 / 4
13,973
582
13,780
18,569
24,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
12
1 / 4 / 3
8,879
370
5,325
13,326
12,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 2
8,016
334
1,888
8,620
3,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
pabvatar
Anhur
10
0 / 5 / 0
7,412
309
120
7,862
2,284

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
11,705
488
10,385
13,611
5,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 8
12,583
524
17,744
18,717
7,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 0
10,419
434
3,457
6,198
8,695
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
Trip219283
Hachiman
14
3 / 13 / 1
10,266
428
3,959
17,527
8,659
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
nryzzv
Neith
18
6 / 5 / 3
12,311
513
12,268
14,998
5,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
26
Kills
18
20
Deaths
28
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
12
5
2
2.6
W
4
5
1
0.9
W
3
5
8
1.4
L
Ares
13
0
4
15
W
2
0
0
2
W
Hachiman
Trip219283
Hachiman
3
13
1
0.27
L
Hercules
1
4
3
0.63
L
0
6
2
0.17
W
Neith
nryzzv
Neith
6
5
3
1.5
L
Anhur
pabvatar
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
47,813
70,091
Taken
71,051
60,476
Mitigated
35,876
8,701
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,078
3,353
0
4,508
21,714
18,100
1,609
9,322
12,292
89,131
0
W
10,385
7,782
0
5,268
13,611
5,271
3,010
9,152
4,459
0
62,191
W
17,744
2,901
3,012
8,785
18,717
7,780
3,190
9,755
8,912
87,216
0
L
Ares
13,780
1,515
0
0
18,569
24,125
519
3,698
14,846
54,668
0
W
3,457
546
0
1,146
6,198
8,695
1,517
419
5,779
27,347
0
W
Hachiman
Trip219283
Hachiman
3,959
3,153
0
0
17,527
8,659
1,835
7,307
10,195
0
27,981
L
Hercules
5,325
932
0
2,689
13,326
12,736
561
2,425
10,901
0
28,321
L
1,888
716
154
1,350
8,620
3,231
426
3,180
5,440
24,196
0
W
Neith
nryzzv
Neith
12,268
4,209
0
3,708
14,998
5,471
5,690
6,113
8,635
0
70,125
L
Anhur
pabvatar
Anhur
120
120
0
0
7,862
2,284
0
2,401
5,411
0
3,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
57,284
299
Minions Killed
420
0
Camps Cleared
0
1,484,360
Distance Traveled
1,825,127
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,114
546
134
6
0
352,756
1
W
Rama
11,705
488
102
4
0
383,230
1
W
Ra
12,583
524
125
5
0
410,023
2
L
Ares
13,973
582
69
3
0
460,894
1
W
Sobek
10,419
434
46
2
0
247,841
3
W
Hachiman
10,266
428
41
2
0
356,261
4
L
Hercules
8,879
370
48
2
0
276,258
1
L
Olorun
8,016
334
42
2
0
212,207
0
W
Neith
12,311
513
106
4
0
427,772
5
L
Anhur
7,412
309
6
0
0
182,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role